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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: KeeKeeKatt on September 29, 2011, 11:28:35 am



Title: *Solved* Getting rid of second skeleton
Post by: KeeKeeKatt on September 29, 2011, 11:28:35 am
There are two skeletons. I tried getting rid of it through milkshape, but it wouldn't import. So, I have to do it through simPE. I discovered that there are 129 joints. I am  pretty sure that there are supposed to be 65. Which ones am I supposed to get rid of? I need to know so I don't mess it up worse.
(http://i52.tinypic.com/24e2tl5.jpg)  3gah 3gah 3gah


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