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Retired Creators => Guest Bodyshape Add-ons => Topic started by: meremale on May 31, 2006, 07:44:15 am



Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on May 31, 2006, 07:44:15 am
I thought I would start this thread to share ideas and knowledge.  Now that our simmies have various bodyshapes, thanks to Warlokk, it doesn't seem fair not to share them with NPC (non-playable sims) and original residents (those who came with the game).

I remember seeing a comment on the easiest way to "transform" townies, replace them.  The general idea was to move out, say, the Goth family and move your own "Goth" family in.  However when you move out a family all the furniture goes with them so go to

http://www.nectere.net/smf/index.php

or better known as The Laden Swallow and click your way to Simlogical Stuff/Sims 2/Miscellaneous Hacks and look for Stay Things Shrub. Plant that at the Goths house, set it to leave things behind, and move them out.  Off to create a family and create to your hearts content. Move them in via a cheap house and a money cheat, and forget about them.

NPC's are a little harder. NPC's are people like the maid, bar staff, postie, university staff etc etc.  A simple way to do this is available at

http://www.simwardrobe.com/

and click your way to Sims 2 NPC Replacer. This program works well, but is limited to clothing changes. It puts a .pkg file in your saved sims folder, which should be able to be moved to any game that has the identical clothing item and mesh installed.  An enterprising individual may produce a package that will replace all of the staff uniforms at well known community lots, using their own designed clothing uniforms linked to Warlokk's bodyshape meshes to give them bodyshape.  This program only changes the clothing, so under the censor blur will be the same old default maxis sim.

There is a tutorial at

http://www.modthesims2.com/showthread.php?t=74939

for Ugly NPC/Townies Makeover. I have not used this method yet, so any feedback from those who have is welcomed.  My understanding is that the tutorial will teach you how to change NPC's/Townies from the bodymesh up.

If you change the work uniforms of NPC's using this or the next method you will need to get from

http://modthesims2.com/showthread.php?t=89766&page=1&pp=25

a .pkg file to stop them from changing back into uniforms for work.

The final method I am aware of seems to me to be easiest and best that I have tried. Go to

http://hideki.modthesims2.com/showthread.php?t=284411

and download the Sim Boutique Clothing Rack.  Put the rack into a sims house and you can summons any neighbor, townie or NPC and do a near complete makeover on them using a cas like environment.  Not only that, your sim gets to spend a pleasant evening with them. The downside is it will not change the bodyshape mesh, however choosing clothing linked to Warlokk's bodyshape meshes will alter their outward appearance.

Please keep this thread to general viewing content.

Your imput is very welcomed as the aim of this thread is to share ideas and experiences.

If you use and like Warlokk's work please consider putting a couple of simoleons in the tip jar. Who knows, it might make Warlokk work harder and get those full body meshes out sooner.

Thank you
meremale


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on May 31, 2006, 08:25:15 am
Wow Mere, this is great... I've been so involved in making my meshes, I haven't been watching what other folks have been doing lately, so I hadn't seen any of these.  Good to see Paladin is back at it with his NPC Replacer, I used to use his Sims 1 version.

Is there a way with any of these to change the skintone assigned to an NPC?  That would make the transformation complete, if you could assign the proper bodyshape skintone as well.


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on May 31, 2006, 08:48:12 am
Quote from: Warlokk
Wow Mere, this is great... I've been so involved in making my meshes, I haven't been watching what other folks have been doing lately, so I hadn't seen any of these.  Good to see Paladin is back at it with his NPC Replacer, I used to use his Sims 1 version.

Is there a way with any of these to change the skintone assigned to an NPC?  That would make the transformation complete, if you could assign the proper bodyshape skintone as well.


The Ugly NPC Makeover tutorial allows you to make a sim in bodyshop and replace the NPC with the one you made.  However it is quite involved and I have not had time to try it.


Title: Giving Townies and NPC's Bodyshape.
Post by: wademilner on May 31, 2006, 10:28:25 am
Why won't the Sim Boutique Clothing Rack work? You said it would not change the bodyshape mesh. If it's a Warlokk outfit won't it automatically change to the mesh associated with it?


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on May 31, 2006, 10:39:31 am
That would change the clothing mesh, which is what you see most of the time anyway.  In order for them to keep the shape when naked though, you'd have to assign a Bodyshape Skintone as well, otherwise they'll go back to the default.  In most cases this is fine, since many NPCs you don't usually see naked, but for townies it would be useful.


Title: Giving Townies and NPC's Bodyshape.
Post by: The Cheat on May 31, 2006, 11:05:53 am
I actually came up with a somewhat-simple, but really drawn-out process for replacing skintones in my neighborhood. I could write it out and post some screenshots (since I have to use SimPE), but I won't do it unless a few people want it. Doing it this way, I manage to change townie and NPC skintones at the rate of around 2-3 Sims per minute. It's pretty easy, really, but those who are clueless with SimPE might have trouble... :animal:

Question: Is the skintone code generated for a specific custom skintone random in someone's game or will it be the same for each person who uses that skintone?


Title: Re Ugly NPC Tutorial
Post by: meremale on May 31, 2006, 11:33:58 am
I followed the tutorial but came to the conclusion that making the replacement maid in cas was better. If you want to use Warlokk's bodyshape no point putting the default clothes back on her. Convert some maidy looking clothes to use the matching Warlokk's mesh (use Warlokk's tutorial). Make your maid (or NPC) call her "replacement Maid" etc and put her in a cheap house.

The version of simPE is different but it is not hard to find the right menu buttons to use. Follow the tutorial and whallah a rather attractive maid (one I made) tuned up for work. One point tho, I selected "change skintone only" first and it came up with an error, so I just did normal surgery.

Plan ahead and have all your clothes ready and a temporary house to put her in.  The whole process took a little time but you could do them in batches of 3 or 4 and house them all in the same place.  Using cas instead of slow slow bodyshop also helped as I was able to choose turn on's etc.

Don't forget to use the mod that I mentioned to stop them changing into work clothes.

I will play with the program a little more to make sure Warlokk's bodyshape has been used


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on May 31, 2006, 11:44:31 am
Quote from: The Cheat
I actually came up with a somewhat-simple, but really drawn-out process for replacing skintones in my neighborhood. I could write it out and post some screenshots (since I have to use SimPE), but I won't do it unless a few people want it. Doing it this way, I manage to change townie and NPC skintones at the rate of around 2-3 Sims per minute. It's pretty easy, really, but those who are clueless with SimPE might have trouble... :animal:

Question: Is the skintone code generated for a specific custom skintone random in someone's game or will it be the same for each person who uses that skintone?



Warlokk will need to respond to your question. But I have a question. Does your method allow neighborhood sims to use different skintones?  One advantage I found using the Ugly NPC Tute was being able to "gussy" up the sim in question at the same time. In fact if you were to download a Marilyn Monroe sim, set her up with correct attributes from Warlokk, she could be your maid/gardener/nanny/waiter etc

If you can give more detail, your method may be useful to some simmers.

Thanks for your response.


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on May 31, 2006, 12:43:50 pm
On The Cheat's question, I'm not really sure... I would think the reference in the skintone would stay the same, since you are installing the package directly into the game, rather than using a Sim2Pack thing, which generates random IDs and such.  So, as far as I know, it should be the same for everyone.


Title: Giving Townies and NPC's Bodyshape.
Post by: The Cheat on May 31, 2006, 01:03:19 pm
Quote from: meremale
Warlokk will need to respond to your question. But I have a question. Does your method allow neighborhood sims to use different skintones?  One advantage I found using the Ugly NPC Tute was being able to "gussy" up the sim in question at the same time. In fact if you were to download a Marilyn Monroe sim, set her up with correct attributes from Warlokk, she could be your maid/gardener/nanny/waiter etc

If you can give more detail, your method may be useful to some simmers.

Thanks for your response.


Actually, as part of my "method," I took the time to convert all of Warlokk's meshes to each of the default skintones (in my case, they're all Paradise defaults) in each of the 4 colors. So, I basically have 4 skintones for each mesh size (although, I only did 34 hips on most of them except 34DD and 36DDD, which are 36 and 38, respectively). Then I went online to find some random percentages to use for my distribution of bust sizes. I counted the number of Sims in my neighborhood for each skintone, and I've divided the different sizes for each skintone (light, tan, medium, dark) according to the percentages I found. Since then, I've basically been cycling through the sizes as I go through my neighborhood replacing townie and NPC skintones (both in DNA and their actual standalone packages). It's a laboring process, especially since my 'hood has more than 400 Sims, but it ensures the distribution of bust size DNA that I want.

I don't think I'll be finishing my own 'hood anytime soon though...still got about 330 or so to go. :sad5: Trust me, I'm sure someone could find a way to automate my "method," considering how much of a pain it is.


Title: TS2 Enhancer
Post by: meremale on June 02, 2006, 08:00:21 pm
Quote from: we4redheads
I use a neat little program called TS2 Enhancer.  Use it routinely to check out the different skintones I'm working with in the game.  It's not shareware; but, it's fairly cheap if it's something you're going to be doing more than once in a while.


What does it do? and where is it available from?


Title: Giving Townies and NPC's Bodyshape.
Post by: Black Sabbath on June 03, 2006, 03:42:33 pm
I'd rather stick with meremale for now and meremale when you said The downside is it will not change the bodyshape mesh, however choosing clothing linked to Warlokk's bodyshape meshes will alter their outward appearance. Do you mean It will use warlokk's meshes on the clothing he used on his meshes


Title: Giving Townies and NPC's Bodyshape.
Post by: howardlpeters on June 03, 2006, 05:24:54 pm
For what it's worth, here's what I do.  Every neighborhood has three maids, two paperdelivery persons, two gardeners, maildelivery, etc.  So...

I make replacement sims in CAS for the whole lot.  I name them maid 1 npc, etc.  Then, I import them into the game but not into a house.  They seems quite happy to just sit there in a group.

Next step.  When you call for maid service (for example) write down the name of the maid responding to your call.  Now go to SimPE Neighborhood, SimSurgery.  Select the maid you just hired and select her/him for surgery.  Locate the Maid 1 sim you have already created and stick that one in the second "use" section and perform the surgery.  Clothing, skin tone, body type, etc.  will be written onto the NPC maid.

Now for some real fun.  At the bottom of the screen, you are able to change skills, wants, sex, etc.  Make that lazy maid happy to do more than throw away an old newspaper.

This process is not complicated.  Just go slowly and write down what you've done so you don't get lost.  I don't think there is an accurate tutorial for the newer version of SimPE, but you don't really need it.  I managed the first time through.  Good Luck!


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on June 03, 2006, 09:26:47 pm
Quote from: Black Sabbath
I'd rather stick with meremale for now and meremale when you said The downside is it will not change the bodyshape mesh, however choosing clothing linked to Warlokk's bodyshape meshes will alter their outward appearance. Do you mean It will use warlokk's meshes on the clothing he used on his meshes


I assume you are refering to the clothing rack or NPC replacer. Choosing say a 34DD 36 outfit and putting it on any sim will make that sim appear to be that bodyshape. However if that sim takes a shower and you have the no censor blur the sim will revert back to the maxis default shape.  When they get dressed again they will put the 34DD 36 clothing back on. For most NPC/Townies thats ok. Just remember to change all categories of clothing that NPC's etc., use. Warlokk's and other bodyshape clothing are linked to the bodyshape mesh. If you are changing NPC's (workclothes) use the patch that I refered to.


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on June 03, 2006, 09:34:25 pm
Quote from: howardlpeters
For what it's worth, here's what I do.  Every neighborhood has three maids, two paperdelivery persons, two gardeners, maildelivery, etc.  So...

I make replacement sims in CAS for the whole lot.  I name them maid 1 npc, etc.  Then, I import them into the game but not into a house.  They seems quite happy to just sit there in a group.

Next step.  When you call for maid service (for example) write down the name of the maid responding to your call.  Now go to SimPE Neighborhood, SimSurgery.  Select the maid you just hired and select her/him for surgery.  Locate the Maid 1 sim you have already created and stick that one in the second "use" section and perform the surgery.  Clothing, skin tone, body type, etc.  will be written onto the NPC maid.

Now for some real fun.  At the bottom of the screen, you are able to change skills, wants, sex, etc.  Make that lazy maid happy to do more than throw away an old newspaper.

This process is not complicated.  Just go slowly and write down what you've done so you don't get lost.  I don't think there is an accurate tutorial for the newer version of SimPE, but you don't really need it.  I managed the first time through.  Good Luck!



That is the ugly NPC/Townie makeover tute in a nutshell. Being able to just put them in the sim bin is handy. Have you deleted them from the sim bin and if so do they remain in the game with their new attributes?


Thanks for the info.


Title: Giving Townies and NPC's Bodyshape.
Post by: howardlpeters on June 03, 2006, 10:05:39 pm
I'd be rather reluctant to delete the simmies.  It may cause some sort of major meltdown and I'm not going to risk it.  I just leave them alone and they don't seem to mind.


Title: Giving Townies and NPC's Bodyshape.
Post by: nina on July 06, 2006, 12:50:05 am
Quote from: howardlpeters
I'd be rather reluctant to delete the simmies.  It may cause some sort of major meltdown and I'm not going to risk it.  I just leave them alone and they don't seem to mind.

I drop satellites on any townies I don't like, and demote boring sims I've created to townies. I give NPCs makeovers and face lifts, wherever possible, before making them selectable, locking them in and torturing them for hours...
Well, what the hell else is there to do?:sad5:


Title: Giving Townies and NPC's Bodyshape.
Post by: nina on July 06, 2006, 01:13:12 pm
Quote from: meremale
....If you change the work uniforms of NPC's using this or the next method you will need to get from

http://modthesims2.com/showthread.php?t=89766&page=1&pp=25

a .pkg file to stop them from changing back into uniforms for work.

The final method I am aware of seems to me to be easiest and best that I have tried. Go to

http://modthesims2.com/showthread.php?t=108057&page=1&pp=25

and download the Sim Boutique Clothing Rack.  Put the rack into a sims house and you can summons any neighbor, townie or NPC and do a near complete makeover on them using a cas like environment.  Not only that, your sim gets to spend a pleasant evening with them. The downside is it will not change the bodyshape mesh, however choosing clothing linked to Warlokk's bodyshape meshes will alter their outward appearance.....

This looks like it could be a useful method for Mac players without the benefits of simPE or other PC applications.
Edit: Well, this works nicely. Much more fun than a shopping trip.. but 500 clams for a clothing rack!? Outrageous... daylight robbery!

Anyway, cool food for thought.:hello2:


Title: Giving Townies and NPC's Bodyshape.
Post by: dano on July 13, 2006, 09:19:23 am
Quote from: howardlpeters
I'd be rather reluctant to delete the simmies.  It may cause some sort of major meltdown and I'm not going to risk it.  I just leave them alone and they don't seem to mind.


I usually do this & create a temporary family of replacements.  I always delete each one after I've done the sim surgery on a townie/NPC.  ( It bothers me to see unrelated identical twins in my neighborhoods.)  No problems so far.  

If you're really worried about it, you can make a Neighborhood backup with Simpe and then delete the temporary sim from the Neighborhood's Sim description list.

dano


Title: Giving Townies and NPC's Bodyshape.
Post by: StellaBaby on July 13, 2006, 12:13:16 pm
I use the sim boutique clothing rack, my NPCs and townies dont get naked in my game without the blur so I cant see the size of them under it! You can use it if your NPCs and townies arnt going to be naked.


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on July 16, 2006, 05:06:08 am
Quote from: StellaBaby
I use the sim boutique clothing rack, my NPCs and townies dont get naked in my game without the blur so I cant see the size of them under it! You can use it if your NPCs and townies arnt going to be naked.


The clothing rack is perfect for your game, just remember to get the file that stops NPC's from changing into their default uniforms and you can choose whatever clothes you want them to work in.


Title: Giving Townies and NPC's Bodyshape.
Post by: StellaBaby on July 16, 2006, 11:51:53 am
Quote from: meremale
The clothing rack is perfect for your game, just remember to get the file that stops NPC's from changing into their default uniforms and you can choose whatever clothes you want them to work in.
Where is that from? Thanks for telling!


Title: Giving Townies and NPC's Bodyshape.
Post by: meremale on July 17, 2006, 05:31:41 am
Quote from: StellaBaby
Where is that from? Thanks for telling!


The link is in the main article


Title: Giving Townies and NPC's Bodyshape.
Post by: wademilner on July 25, 2006, 05:18:05 pm
I've got an easier way to mess with your NPCs. Use the chair on the Insimenator to make the NPC (if they're on your lot) selectable. Then you can mess with them any way you can normally mess with your sims.

I had fun making my papergirl selectable, then pregnant, accelerating the pregnancy until she was big and then slowing it back down again. She now waddles by and delivers the paper every day.


Title: Giving Townies and NPC's Bodyshape.
Post by: nina on July 26, 2006, 01:59:20 am
Quote from: wademilner
I've got an easier way to mess with your NPCs. Use the chair on the Insimenator to make the NPC (if they're on your lot) selectable. Then you can mess with them any way you can normally mess with your sims.

I had fun making my papergirl selectable, then pregnant, accelerating the pregnancy until she was big and then slowing it back down again. She now waddles by and delivers the paper every day.

Oh, that paper girl... she's a slut. Drop a satellite on her!


Title: changing Npc's
Post by: BlooM on October 16, 2006, 12:26:48 pm
I changed the mesh by replacing the geomatric data container in the sims03 package, works for now.
But still, if naked they transform back to default.
http://www.insimenator.org/showthread.php?t=25517


Title: Giving Townies and NPC's Bodyshape.
Post by: Star Ranger4 on October 16, 2006, 12:35:19 pm
Kinda unavoidable, since their NPC code points their naked body at the original mesh.  Dunno if you can change that with simpe or not....


Title: Using the townie and NPC maker
Post by: ttech77 on October 17, 2006, 08:42:30 am
I started using the 'townie and NPC maker' which is generated using boolprop testingcheatsenabled and it seems to me to be the easiest way to make townies with the Warlokk meshes.  Basically, I create a bunch of families using the Warlokk meshes.  Then, I go to the house where I have spawned the 'townie and NPC maker' tree and tell it to turn those created sims into townies.  Seems to work even easier than SimPE.  The correct meshes are there even when showering and I assume the genetics are correct for any offspring which I don't think happens when using SimPE.  

Let me try to remember how I did this ...  
In neighborhood, shift-C.  
Enter boolprop testingcheatsenabled true
Go to some family that is already moved in
Hold shift and click a sim
Select spawn
Select 'townie and NPC maker'
A big ugly tree is generated.  Click on the tree and there are lots of options.
One of them is something like 'make into townie'  
Select the Sims you want to turn into townies.

BTW - I'm running OFB.  Not sure if this works the same in other expansion packs.


Title: Giving Townies and NPC's Bodyshape.
Post by: Star Ranger4 on October 18, 2006, 03:30:46 pm
Yes, that would work.  Why?  because having first created the Sim using the CAS (create a sim/family) you were able to define the skintone as one that points to the correct mesh for the nude state. Then when they get converted to NPC'ism, they still have the correct data stored for them instead of pointing to maxi meshes the way the original npcs do.


Title: Giving Townies and NPC's Bodyshape.
Post by: dtbronzich on January 13, 2007, 12:41:02 am
you can do it the hard way: get christianlov's paintings and the mind control mirror by merola (or just right click to bring up make selectable) all the maids and female gardeners have warlokk shapes in my game now. My sim, Dr.Erasmus Mordant (Mad Scientist), has the Dr.Vu device, so it's easy to change ugly faces on a case by case basis. There is also a cas replacement faces plug in at mod the sims as well.


Title: Giving Townies and NPC's Bodyshape.
Post by: robclassact on February 14, 2007, 09:16:52 pm
Using InSIMinator, I've been able to get townie changes quite easily.  Basically, when a townie is on my lot during gameplay, I make them selectable, then use the "wardrobe adjuster" to buy and change their default outfits and the "temporal adjuster" to adjust their age (I don't make any adjustments more drastic than old age to adult) and looks.  I've got a pretty hot nanny, gardener, and cafeteria workers.

Downside, you can't change genders or skintones with this method. Overall though, I'm happy with it.

Just my two cents,

Rob


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on February 14, 2007, 10:57:10 pm
Christianlov's skintone changer could take care of that last aspect... it's over at MTS2, and very popular.  He's got it set up with a pretty large number of skintones made for my meshes, especially Garkman's and Roofmonkey's adaptations.


Title: SimPE
Post by: RisingSun on March 19, 2007, 02:03:16 am
What I did to change the appearance of my npc's and already existing families and townies might seem a bit tedious, but after a few times it went fast.

First I created the sims in "create a sim family" in game using any custom content such as warlokk's high-res meshes. After finishing the family, and giving them any sort of name, I dont move them to a lot or anything, I just leave them in the available families bucket. Exit game.

After that I open SimPE and then the neighborhood. I choose the sim surgery option and then replace the skin tone on the sim I wanted changed in game with the one I created in the first step. After applying changes, saving and exiting, I run the game and enter the lot of the changed sim (or if the npc or townie is on that lot) and have the sim change their appearance in the mirror for the changes to show up n game. (or use insimenator object to change the appearance of townie or npc on the lot)
 
Might want to take your sims shopping at this time to rplace the too small or too large outfits in the wardrobe :) Oh, and the sim family that was created in the first step can be deleted. What I wrote was just a fast explanation of how I do it. Better tutorials can be found at http://www.modthesims2.com with the use of SimPE.


Title: Giving Townies and NPC's Bodyshape.
Post by: Ostrander68 on April 15, 2007, 04:19:06 pm
Quote from: meremale;165172
What does it do? and where is it available from?


Here is the link to the TS2 Enhancer http://www.sims2programs.com/
They do offer a 48hr trial version for download.


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on June 07, 2007, 05:07:48 pm
Chess-- Do a search at MTS2 for Morague... he converted most of the outfits so they appear in Bodyshop/CAS as selectables, it's what I use.  He also posted instructions on how to extract them, but it's not easy.


Title: Giving Townies and NPC's Bodyshape.
Post by: ditzie1 on June 10, 2007, 03:59:54 am
I create families in CAS and use a different skintone for each sim. Then I name each sim by their skintone for easy reference once I get to Simpe.  For example, I make the skinner family, I name them Fmlouislt (Fashion Model Louis light) or BGlouistan (booty girl louis tan), and I put them in the family bin.  I don;t delete them, in case I might need to use them later, or I want to change someone to something else later.  I then go to Simpe and find the sim with the skintone I want to use ( neighborhood browser, sim browser, find your sim)  I then go to the more section on the menu for sim information and then sim DNA.  I find the long number for the skintone and highlight it and then control c to copy the number.  I then find the sim I want to change the skintone of and open their DNA.  I highlight their existing skintone and then do a control v to overwrite their skintone with the desired skintone that I have copied.  Make sure you click on the commit button.  You can do several sims one right after the other. I usually plan ahead so that I don't have to go back and forth so much.  I will decide ahead of time which sims I want to change to what skintones and then I don't have to change the copied skintone so often.  Make sure to save once you have made all of the changes that you want and when you go into your game they will have the new skintone and the related bodyshape, even when naked.  You can then summon them to any household and use the wardrobe changer to change their clothes or use a mirror or the plastic surgery reward object to change appearance.  It's not as complicated as it sounds and I can change many sims quickly using this method.  If you have many bodyshapes, you could use the shape as the last name, like the bootygirl family and name the different sims by their skintone.  I hope this helps, and I found one person that did something similar in this thread, but nobody that had my same method.  It works well for me.


Title: not finding...
Post by: sesimie on September 28, 2007, 02:35:28 am
Quote from: Warlokk;764633
Chess-- Do a search at MTS2 for Morague... he converted most of the outfits so they appear in Bodyshop/CAS as selectables, it's what I use.  He also posted instructions on how to extract them, but it's not easy.


I can't seem to find these outfits after searching....:icon9:

Plus  themysticalone's excellent site does not have them either.....hint hint :idea1:


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on September 28, 2007, 05:43:56 am
Well the ones Morague did aren't in any of the sizes, they're just extracted versions of the Maxis meshes, so they can be seen in CAS/Bodyshop.  I'd get you links but MTS2 is offline for maintenance... :)


Title: Giving Townies and NPC's Bodyshape.
Post by: sesimie on September 28, 2007, 06:37:25 pm
Quote from: Warlokk;956670
Well the ones Morague did aren't in any of the sizes, they're just extracted versions of the Maxis meshes, so they can be seen in CAS/Bodyshop.  I'd get you links but MTS2 is offline for maintenance... :)


Yeah....that would be cool.....thnks :rabbit:


Title: Giving Townies and NPC's Bodyshape.
Post by: Warlokk on September 28, 2007, 10:08:08 pm
Ah, they're back up again... here you go, there are several sets on this page:

http://www.modthesims2.com/download.php?f=38&page=2&username=Morague&showType=2&showAll=1


Title: Giving Townies and NPC's Bodyshape.
Post by: sesimie on September 30, 2007, 12:58:27 am
Thanks man :grin:


Title: Giving Townies and NPC's Bodyshape.
Post by: autumnfoxx on October 21, 2007, 04:38:53 am
Quote from: ditzie1;768042
I create families in CAS and use a different skintone for each sim. Then I name each sim by their skintone for easy reference once I get to Simpe.  For example, I make the skinner family, I name them Fmlouislt (Fashion Model Louis light) or BGlouistan (booty girl louis tan), and I put them in the family bin.  I don;t delete them, in case I might need to use them later, or I want to change someone to something else later.  I then go to Simpe and find the sim with the skintone I want to use ( neighborhood browser, sim browser, find your sim)  I then go to the more section on the menu for sim information and then sim DNA.  I find the long number for the skintone and highlight it and then control c to copy the number.  I then find the sim I want to change the skintone of and open their DNA.  I highlight their existing skintone and then do a control v to overwrite their skintone with the desired skintone that I have copied.  Make sure you click on the commit button.  You can do several sims one right after the other. I usually plan ahead so that I don't have to go back and forth so much.  I will decide ahead of time which sims I want to change to what skintones and then I don't have to change the copied skintone so often.  Make sure to save once you have made all of the changes that you want and when you go into your game they will have the new skintone and the related bodyshape, even when naked.  You can then summon them to any household and use the wardrobe changer to change their clothes or use a mirror or the plastic surgery reward object to change appearance.  It's not as complicated as it sounds and I can change many sims quickly using this method.  If you have many bodyshapes, you could use the shape as the last name, like the bootygirl family and name the different sims by their skintone.  I hope this helps, and I found one person that did something similar in this thread, but nobody that had my same method.  It works well for me.


Oh, this is extremely helpful and a great idea.  Thank you!


Title: Giving Townies and NPC's Bodyshape.
Post by: Elven_Ranger on November 09, 2007, 09:14:56 am
Is there a quick n easy way ( especialy since simPe is not updated for BV yet) to change existing maxis playable sims to using Warlocks body's? I wanted to change people like the female Ottomas and Dina, etc, to use some of these sets as a genetic to hand on to future generations. Thanks


SimplePortal 2.1.1