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Retired Creators => Female Hi-Res Bodyshape Project => Topic started by: meecha3 on August 16, 2006, 10:20:37 pm



Title: Clothing Issues.....
Post by: meecha3 on August 16, 2006, 10:20:37 pm
Hi All, Warlokk,
I am happy to report I recently dl'd basically everything in the Hi-Res Bodyshape section for the first time and have made a test sim to see what I'm working with.  All is well, HOWEVER, I find I do not have many (ok, hardly any) clothing options for the 34Cnat-38Hips sim, especially Everday bottoms or Outfits, Formals, PJs, Undies....Ok! basically no clothes but the clothes on her back:sad5: .  I had to save her in CAS without a formal, pj, undie, swimsuit or athletic outfit....  Am I missing something, or has not many outfits in each category for this size been released yet?  I checked the release schedule and 34C is at the bottom somewhere...does this mean I have a long wait??:dontknow:   Any understanding is appreciated.

Thanks!


Title: Clothing Issues.....
Post by: Warlokk on August 16, 2006, 11:59:25 pm
So far I've only released the B Defaults and the DD's in full-body outfits.  All sizes are done in the Top and Bottom Separates, but those only work for Everyday.  The A's are next on deck, to be followed by the rest of the sizes, but real-life has been busy lately so progress has slowed a bit.


Title: Clothing Issues.....
Post by: TRIXSTA on August 25, 2006, 02:50:42 am
Hi Warlokk!  First off i would like to thank you for providing an excellent tutorial for all of us, this is something i've always wanted to learn how to do(not for uploading) but for myself.  It is indeed very helpful.  I just have a quick question about the skintone part of the tutorial... Lets just say i was converting a custom blue skintone into one of your 36DD meshes, would this new skintone now become "showerproof"? or will it revert?

Thanks!


Title: Clothing Issues.....
Post by: Warlokk on August 25, 2006, 08:26:01 am
As long as you convert it using my skintone as a base, it will keep the mesh references and will be showerproof.  That info is stored in the .package file that gets exported during the first step.


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