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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: owaizoo on July 01, 2005, 03:26:24 pm



Title: milkshape help (quick needed)
Post by: owaizoo on July 01, 2005, 03:26:24 pm
hi
i m making a mehs and i want to know
this...please reply quick
when u import a mesh
then u see it in 4 parts in milkshape
u can edit mesh in 3 parts
and the 4th part displays the mesh....that how is it.like it moves as we edit
the mesh we can edit is just in the form of an skeleton
and the one we cant edit is smooth
and it is filled so we can see what we want to edit
i downloaded erics milkshape tutorial
in the tutorial
all 4 pearts are smooth so iut is easy toedit
can u tell me how
please answer quick
thjaks


Title: milkshape help (quick needed)
Post by: Grykon on July 01, 2005, 03:47:49 pm
If I am reading your post correctly, the tutorial tells you how to change that 4th view from the blue screen to a screen where you can work on it.

You right click in the window, click projections, click the type of projection you want, left,right,top,bottom,front,back,3d view.

As for skeleton looking or shiny, this is also done by right clicking the window in question and selecting, wireframe (skeleton), flat shaded, smooth shaded (shiny), there is also a texture view, but I don't use that mode.  I use the shaded and the wireframe as needed.


Title: milkshape help (quick needed)
Post by: gypsylady on July 01, 2005, 05:36:22 pm
I am locking this thread .Any other questions about this topic should be asked in the proper forum.
http://www.insimenator.net/viewtopic.php?t=421


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