Title: question about custom skintone inheritence Post by: cwurts00 on March 31, 2007, 08:43:29 pm I've read several different versions of the true nature of sim genetics, but it is about to become very important to my game, so I need to hear the answer from an expert on the subject.
I want to add a few dozen new skintones to my game and have them interact genetically with the s1-s4 skintones. I understand that each skintone is assigned a number from 0 to 1, and the child inherits a skintone with a number anywhere between that of his two parents. But I've heard that custom skintones can not be inherited if neither parent has that skintone. What I want is the ability to assign a number to each of my custom skintones and have it inheritable as if it's a maxis default. I know how to assign a number to a custom skintone using Simpe, but I don't know precisely how it works with inheritence. Also, can you assign the same number to two different skintones without causing problems? Title: question about custom skintone inheritence Post by: SimulatedDork on April 02, 2007, 10:44:39 am I think you're looking for Maxis-replacements. You see, these replacements are CC, but still retain the s1-s4 assignment. So if your s4 sim has a child with a s1 sim, the child will have the replacement (e.g, not fugly) s2-3 (possibly s1 and 4 too, I am not sure). For a good starter - http://modthesims2.com/showthread.php?t=128208
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