Title: extracting clothing textures Post by: siems on December 11, 2007, 05:45:09 pm Hello
I've been working on converting a few maxis clothing meshes using the wonderful poser magnets around, and I've got the method down pretty well thanks to tutorials here. My problem is that I don't know how to extract clothing textures that don't appear in bodyshop, for instance, the cheerleader clothing meshes. I can extract the meshes and modify them fine, but I can only apply any textures I can extract in bodyshop to the mesh, that or make my own, which isnt my strongpoint :) Anyone able to explain how to pull the textures from the original files, what I should be looking for in simpe and the like? Or if this has been explained before, just point me in the right direction and I'll be eternally happy :) Title: extracting clothing textures Post by: BlooM on December 12, 2007, 07:00:41 am Hmm, you asked this on mts2 also eh?
There's a tutorial for it at mts2 written by Moraqua. Personal i do it diffrent but its a bit dangerous as you mess with the original game files. I first go into CAS in debug mode and find the hidden files i want, writing down the names of those. Then open simpe I just look up the hidden textures(with the filefinder) with simpe and extract them. Then i replace a maxis outfit(backup it first by extracting it also!!!!) that i can easily find in bodyshop with the hidden textures. Then i go to bodyshop and clone that outfit, i now have the textures as bmp files. Then i give the maxis outfit that i used the correct textures again. Again!!! This is riski, better backup all your files before you replace your original game files. |