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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: siems on December 11, 2007, 05:45:09 pm



Title: extracting clothing textures
Post by: siems on December 11, 2007, 05:45:09 pm
Hello

I've been working on converting a few maxis clothing meshes using the wonderful poser magnets around, and I've got the method down pretty well thanks to tutorials here.

My problem is that I don't know how to extract clothing textures that don't appear in bodyshop, for instance, the cheerleader clothing meshes. I can extract the meshes and modify them fine, but I can only apply any textures I can extract in bodyshop to the mesh, that or make my own, which isnt my strongpoint :)

Anyone able to explain how to pull the textures from the original files, what I should be looking for in simpe and the like? Or if this has been explained before, just point me in the right direction and I'll be eternally happy :)


Title: extracting clothing textures
Post by: BlooM on December 12, 2007, 07:00:41 am
Hmm, you asked this on mts2 also eh?
There's a tutorial for it at mts2 written by Moraqua.

Personal i do it diffrent but its a bit dangerous as you mess with the original game files.
I first go into CAS in debug mode and find the hidden files i want, writing down the names of those.

Then open simpe
I just look up the hidden textures(with the filefinder) with simpe and extract them.
Then i replace a maxis outfit(backup it first by extracting it also!!!!) that i can easily find in bodyshop with the hidden textures.
Then i go to bodyshop and clone that outfit, i now have the textures as bmp files.
Then i give the maxis outfit that i used the correct textures again.

Again!!!
This is riski, better backup all your files before you replace your original game files.


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