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Sims 2 Community Downloads => Misc. Mods and Careers => Topic started by: dDefinder on June 02, 2008, 11:29:34 pm



Title: Gunmod's Radiance Light System 2.4
Post by: dDefinder on June 02, 2008, 11:29:34 pm
Quote
Updates]
*2.4* APL-29
-Added optional files. 2 types of unlit room darknesses and a balance to all lights
-removed indoor sunlight color saturation.
-Increased unlit room brightness at night
-Decreased orb lights and few table lamps diffusive Strength
-Changed two street light colors from yellow to white
-Adjusted Sims and object overall light strength
-Adjusted seasons, morning, and evening
-Adjusted winter, Spring, and Fall indoor portal spill to match better with summer
-Adjusted cloudy day, will now resemble winter as but a bit darker and grey
-Fixed street lamp from M and G from casting a very weak light, again


This is all based on Gunmod's Radiance Light System 2.1 and 2.2 RC1 made compatible for all expansion packs including Stuff packs. All credit belongs to Gunmod. You do not need 2.1 or 2.2 to install.

Changes in 2.3 beta
>Compatibility for all EP's and SP's (including EA Store)
>Changes to all Seasons and weather.
>Fixed Archways and Glassdoors.
>Darker overcast.
>Specular highlights for indoor outdoor and with both useshaders.
>New Dawn and Dusk.
>corrected Neon Lights
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.

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Description
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This is all based on Gunmod's Radiance Light System 2.1 and 2.2 RC1 made compatible for all expansion packs including Stuff packs. All credit belongs to Gunmod. You do not need 2.1 or 2.2 to install.

General Changes in 2.2 RC1
>Compatibility for all EP's and SP’s
>Specular highlights for indoors and with usershaders on.
>Fixes to errors found on certain objects and lamps in base game.
>Corrected Dance and Neon lights and color.
>Adjustments to Day, night, Seasons and weather.
>Adjustments to dawn and dusk.
>Adjustments to Archways and Glass doors to make them cast more correctly.
>Adjustments to all light objects and windows.
>Adjustments to Userstartup.cheat
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.


Installing automatically:

To install automatically use
SCRIPTORIUM by Numenor:
http://www.modthesims2.com/showthread.php?t=192613
It will install most necessary files including userstartup.cheat you do not need to follow the Manual install instuctions. For updating check 'how to update' in readme
(Thanks To Numenor)

note: This is does not contain the RLS-Shaders should only be used with NL and up.

Manual Install
To install manually follow the instructions that is found in the readme file. It requires that you change and place files correctly as instructed.

Recommended downloads
to be used along side Radiance

Smarter Lights: "automatically turn the light on and off, depending of the type of the lot, the time of the day and what the sims are doing."
http://www.modthesims2.com/showthread.php?t=188024

Courtesy Lights: "The Courtesy Lights will automatically lit up whenever the room is dark, when the standard lamps are off during nighttime, or in windowless rooms."
http://www.modthesims2.com/showthread.php?t=305228

Weather Atmosphere: "buy able "sky", it projects new clouds in the atmosphere"
http://modthesims2.com/showthread.php?t=187229


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Tenshii~Akari on June 03, 2008, 12:16:33 am
I am currently drooling over this... I haven't had a good lighting mod in my game for a while now, and I'm itching to try this out!  :toothy8:

Thanks for sharing with us!  I'll let you know if I come across anything.  ;)


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 03, 2008, 12:53:49 am
This is great, but I can't use it.  :angry7:

I looked at the start up cheat.

I have to make my shaders false. If I don't, I get that blue screen.

Drat!


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: dDefinder on June 03, 2008, 02:29:50 am
You can run the mod with the shaders on false. Things that change is pool ripples  and reflection will be missing. Fish will be invisible if you have Seasons, bumpmapping will not work and certain lights will be slightly darker. Although it will enable specular highlights that does not work with shaders true.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 03, 2008, 02:57:34 am
In your startup cheat, there's a line called, bumpMapping true.

Will that cause a conflict if I'm using shaders false?

Since I had to turn my shaders false, I've avoided putting anything with fish in my game. None of my houses have aquariums.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: dDefinder on June 03, 2008, 03:04:53 am
There will be no conflict between the two as bumpmapping requires shaders to be true before it can even work.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 03, 2008, 03:06:43 am
Ok. Thank you.

I used to work with a girl from, Cebu.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: demeterloves2 on June 03, 2008, 06:35:00 pm
Before I try this, I would appreciate hearing some comments from those who are using it. I haven't used Mods like this one before and am unsure of it at his point in time. Please do share if you're using it! Very nice concept, by the way. I don't care for the lighting that I have right now.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: sweetpea4040 on June 03, 2008, 11:12:46 pm
Do I need to DL the other versions first before I DL 2.3?


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Oidirtypunk77 on June 04, 2008, 01:33:06 am
Will I have to uninstall the old one before i install this one? I'm excited to try this, and i dont want nothing funny to happen if i just go ahead and install. Thanx.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 04, 2008, 02:11:07 am
If I read everything right at MTS2, this is nothing more than an upgrade from the previous versions.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: chahtah1899 on June 04, 2008, 02:47:50 am
i would like to use this. where does it go- downloads or somewhere else?


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 04, 2008, 03:02:18 am
You'll have to read all the read me files in the zip.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: JacobM on June 04, 2008, 03:10:14 am
So do we need to replace all light files with the ones for every expansion pack we have from the download, or only the one we're currently playing? Sorry I've never dled a light mod before. :)


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 04, 2008, 03:29:53 am
Read this from MTS2  LINK (http://www.modthesims2.com/showthread.php?t=133383)


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Ravynlee on June 04, 2008, 10:29:46 am
I adored the earlier versions, have been using them for years, and I simply adore this one as well. Downloaded lastnight and so far so good. Love the way it makes the nights seem naturally darker instead of that same dull blue haze of Maxis night. Makes it more realistic. The transitions of dusk and dawn with a red tinge to the environment is incredible. Again adds that degree of realism I think the original game sorely missed.
I did have issues with the fish and ripples but I think I left shaders false. I could live without fish. I can't live without this lighting system now. Wouldn't play the game without it. Brilliant! You, Gunmod, and those that worked so hard to bring this to us deserve a hearty and heartfelt thank you. Enriched my game play experience. Thanks ever so much!

@ JacobM;
You need to extract the files and replace each of the files in the download to each of the corresponding files in your Sims2/EA/Tdata/Res/lights folders. So in the download it has one lights folder for each EP, stuff pack, plus base game. You open the folders in your C/progfiles/ea/ts2/tsdata/res/lights folder and replace the downloaded files into each of their respective folders.
BACKUP the originals first as always. ( I think I got that right, took me a few times to get it myself, sorry dDefinder for bugging you earlier - you're very patient ;))

And if you're at all confused READ READ READ the Readme files with the mod! That's what they're there for ;)

@ Demeterloves2;
I can understand your trepidation, seems big, but I have been using versions of this same mod for literally years and has become so part of my game that I can't imagine now playing the game without it. Doesn't seem like much in the grand scheme of things to tweak the lights in the game any but trust me, the subtle changes (and the awesome effects in twilight) more than make it a must-have mod. It's a must-have for me. I love it. Just find it hard keeping up to the updated versions sometimes, Maxis seems to eager to push out EP after EP these days!
Besides if you don't like it (which I doubt many would) providing you have backed up your original lights folders you can just delete the mod ones and replace them with the Maxis default ones.
See what you think ;)


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: lewisb40 on June 04, 2008, 11:53:36 am
I am trying this now. This will work with smart lights, cause I was confused with understanding everything I read. Here's to hoping... *fingers crossed*


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: m618915 on June 05, 2008, 12:55:40 am
I downloaded this mod (5-7 times) and when I try to unzip it I get message that some of the files are password protected? I also tried to use winrar but it also gives error message.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: EKozski on June 05, 2008, 01:11:00 am
That hasn't happened to me.

I got the file unzipped after one try.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: m618915 on June 05, 2008, 02:36:15 pm
I tried again later and I was able to unzip it. (I just needed to change my computers security setting)


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Tenshii~Akari on June 06, 2008, 06:01:24 pm
For those wondering how it is in game:

Don't be shocked at the sudden darkness when the sun sets... it's quite natural, especially since night hardly ever has a ultra bluish tint that EA gave it when it's supposed to be completely dark outside.  You may need a streetlamp or two to brighten up the outside... and maybe an extra lamp or two on the inside of the house in certain rooms.  :lol:

Other than that, the shading is awesome.  The smart lights hack works perfectly on my end... It should work just fine, since all it does is change the time settings on the light objects themselves.  :angel:  

Now all I want to do is see if this will work with chriss997's weather atmosphere object (http://www.modthesims2.com/showthread.php?t=187229) like the older versions did.  If not, I can live without it, since it seems that it's now unsupported... but it definitely gave the sky the affect of the sun rising and setting, unlike what the default sky does.  :lol:

Great work once again.  I tip my hat off to you!  :smile bi:


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: dDefinder on June 18, 2008, 07:04:41 am
Update to 1.1a

thanks everyone,
You do not need 2.1 or 2.2 to install this. You can just install 2.3 over 2.2 and 2.1 of you are using them. It works with smarter lights and weather atmosphere object but make sure that your draw distance and fade are max so it doesn't clip with the sky when using atmosphere object.

Anybody have any problems/bugs or suggestions feel free to leave a post.

Edit: Update to 1.1b


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Amun-RA on June 29, 2008, 01:36:53 am
Great Work. The maxis light unbearable.


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Nukleve on July 22, 2008, 04:39:12 pm
beautiful... cant wait to use this  in my game...-sighs-


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Sunseal on July 24, 2008, 06:39:07 am
Guys, this is an amazing mod. I was a bit dubious at first as there was a lot of prep work and I'm not too fond of fiddling in the TS bin, but I thought I'd dive in and see what happened.
Well! What a fantastic mod! Nothing went wrong, if you follow the instructions, you'l have successful, real lighting. I'm very pleased!


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Carida on July 26, 2008, 01:00:58 pm
Ok. The only thing that confuses me is the RLS shaders. They look very cool. Can I install those with Seasons or no?

Thanks!


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Carida on July 29, 2008, 02:36:31 pm
Never mind. I figured it out and everything works fantastically! Thank you very much for this mod. ;)

-C


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Oidirtypunk77 on August 03, 2008, 04:15:05 am
Ok, i finally installed this, and i like this. The lighting is way more natural than before. Also, certain lights arnt as harsh as before. Thank you, my game looks much better!


Title: Gunmod's Radiance Light System 2.3 beta 1.8a
Post by: Rosebud1773 on October 09, 2008, 04:54:54 pm
I might have to give this a try, but I'm concerned about all the talk of bumpmap issue. I love my bumped textures on clothing, can't live without it actually. If I need to turn that off, I think I'll have to pass on this particular mod...*sigh*..I really hate maxis' idea of lighting.


Title: Re: Gunmod's Radiance Light System 2.4
Post by: lordtyger on February 29, 2020, 02:06:47 am
I have posted a list of Step by Step Install instructions for those Using a Mac and The Sims 2: Super Collection, http://www.insimenator.org/index.php/topic,115575.0.html


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