Insimenator.org

Resident Creators => Squinge's Mods => Topic started by: Squinge on April 12, 2006, 12:46:44 pm



Title: no autonomous maintain or wind clock
Post by: Squinge on April 12, 2006, 12:46:44 pm
As requested:
This mod prevents all sims from autonomously winding & maintaing the grandfather clock.
No EP is required.
(http://i68.photobucket.com/albums/i28/TheSquinge/insimpersonaluseonly7fu.gif)


Title: no autonomous maintain or wind clock
Post by: kathy on April 13, 2006, 08:16:52 am
Thanks!! This is annoying as sin!


Title: no autonomous maintain or wind clock
Post by: Quela on April 18, 2006, 10:16:43 am
Ehm ... I don't understand :(


Title: no autonomous maintain or wind clock
Post by: MissDoh on April 18, 2006, 11:19:22 am
When Sims have a grandfather clock, they need to wind it otherwise the clock will just stop ticking.  You also need to maintain it in order for it to work properly.

This mod will stop Sims from autonomously doing it.  So if this behavior is bothering you just install this :)  I must say I don't see my Sims doing this often but since only 1 or 2 house have a grandfather clock it is understandable. :)


Title: no autonomous maintain or wind clock
Post by: IcemanTO on April 18, 2006, 11:33:42 am
I was the mad who asked for this.
Even I don't have now many "no-autonomous..." hacks (in fact only kick-bag, pillow-fights and poker), my sims have an absolute "wind the grandfather clock" obsession.
They wind (recharge) the clock every 30 - 45 sim-minutes (and in the rest of time, if not controlled, they admire themselves into mirrors, DOH! ).

This little hack works great and finally solves a big annoyance.
And if the clock stops to go, I simply order a sim to wind it.


Title: no autonomous maintain or wind clock
Post by: Squinge on April 18, 2006, 12:48:18 pm
Quote from: MissDoh
You also need to maintain it in order for it to work properly.
One other note about maintain every time a sims maintains the clock there is a chance of the clock breaking and turning into a pile of rubble.


Title: no autonomous maintain or wind clock
Post by: Quela on April 19, 2006, 08:35:38 am
Ok thanks ... I never used (and notice) that clock, so I didn't know this things.


Title: no autonomous maintain or wind clock
Post by: coleysilk on April 21, 2006, 03:47:45 am
Thank you so much! I was just complaining about this to a friend last week!  Your awesome!


Title: Thanks Squinge
Post by: tashajc on April 11, 2007, 08:48:25 am
That whole clock thing is really annoying
Thanks again
Tasha


Title: Re: no autonomous maintain or wind clock
Post by: deekitty31 on December 15, 2008, 10:55:42 pm
OMG!  I have been looking all over for this, my sims are driving me nuts.  They won't leave the clock alone! Thank you so much!


Title: Re: no autonomous maintain or wind clock
Post by: Xordaii on January 11, 2010, 02:47:27 pm
That certainly doesn't make sense... shouldn't they have made it chance to break on "winding" of clock, not maintaining it? I mean, come on, maintenance is done to "prevent" breakage. Otherwise, why do it?  Certainly sounds like Maxis didn't have a clue again when coding.


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