Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: shapeshifter on April 12, 2006, 11:55:27 pm Hello,
I'd like to know how to make windows to fit in 45 degree angled walls of my houses and buildings. I have done it before but I don't know how to activate this simple feature, it just seems to happen randomly. For example, you normally have a room with 4 walls, but add 4 more and you can have a room with 8 sides. Next, apply windows to all 8 walls. How do I do this without all the windows wanting to remain at 90 degree angles for square rooms only? I need this for rooms with 8 sides please. This is strictly SIMs 2 (No EP), anyone know how this works? Not a joke either. ^^ -Thanks bunches :sad5: Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: BeosBoxBoy on April 13, 2006, 01:12:41 am not all windows will do this
You have to make sure that they support the 45 degree angle the ones that do will do it automatically also some windows have a "footprint" that would allow them to be that close to another window on an angle Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: shapeshifter on April 13, 2006, 01:42:10 pm Well, of course. SIMs2 (without EP) DOES do that but I would like to know how to make those angles happen always and not randomly....
by the way, nice meshes. Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: jase439 on April 13, 2006, 01:57:57 pm As you are inquiring about how to modify window properties to allow 45 degree placement, I have moved this to the General Modding discussion area.
Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: shapeshifter on April 16, 2006, 03:38:27 am Um thanks jase439, Any answers yet on the windows problem yet?? This place seems kind of dead. :P
Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: jase439 on April 16, 2006, 07:28:19 am Most of that stuff is governed by the object placement flags in the Object Data (OBJD). These flags can also be set dynamically in the Init BHAV's for the objects. I don't know if 45 degree placement is governed by these flags or not. The following thread is probably a good start to learn about that stuff, however:
http://forums.modthesims2.com/showthread.php?p=693336 You might consider posting to that thread, since these people seem to be very much "in the know" about object placement. J Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: nova-storm on April 16, 2006, 01:24:04 pm plus it is easter week end and alot of ppl are not home. Just us Losers.
*hands Jase an Easter Egg* Title: Resolved: Changing Windows To Allow 45 Degree Placement Post by: shapeshifter on April 17, 2006, 08:44:00 pm Yeah, glad I'm a looser too LOL!!! I resolved the problem.
To get the windows to fit into wals that sit at a 45 degree angle simply do this: Go into cheats and make sure your moveObjects is "OFF" otherwise you cannot fit windows into walls rounded walls. I figured this out by fluke ;) -End of topic. bye bye! -_~ |