Insimenator.org

Resident Creators => Mod Requests => Topic started by: hellostranger on September 15, 2008, 05:45:42 am



Title: teen "go out" increases fun and relationship
Post by: hellostranger on September 15, 2008, 05:45:42 am
Hope I didn't miss a previous request for this but my search didn't turn one up. I hardly ever have my teens use the "ask to go out" option because going out doesn't effect their fun or social bars or even their relationship with the person they "went out" with. Is that fixable? Even if not, thank you for all the hard work you've done making hacks to improve our games. :)


Title: teen "go out" increases fun and relationship
Post by: Jenna on September 20, 2008, 01:10:39 am
Bumped so it doesn't get lost in the mess.


Title: teen "go out" increases fun and relationship
Post by: Chaavik on September 20, 2008, 02:25:15 am
Please list your latest expansion pack because we didn't see which ones you have for the mod request to be considered.


Title: teen "go out" increases fun and relationship
Post by: hellostranger on November 17, 2008, 06:24:44 am
Hope this isn't a spam-type "bump", but I've been away. I have all the exp through AL. Thank you.


Title: teen "go out" increases fun and relationship
Post by: Chaavik on November 17, 2008, 12:31:58 pm
Nah, Jenna is our resident spammer. It's okay. If Mr. Squinge hasn't said anything, then you're safe. :D

Thanks for the response! One of us will look into this.


Title: teen "go out" increases fun and relationship
Post by: Chaavik on November 21, 2008, 03:16:21 pm
A new mod is in testing to boost the Fun and Social motives.

I did not find a way to boost the relationship, but I will still look into this a bit more.


Title: Re: teen "go out" increases fun and relationship
Post by: Chaavik on December 15, 2008, 03:49:05 pm
Go Out More Fun (http://www.insimenator.org/index.php/topic,100543.0.html) does not boost the relationship as there is no means to do so, but the teen going out will have their Fun and Social motives boosted significantly over a period of 4 Sim hours. The Going Out outing lasts about that long.

This is the least I can do to boost the Fun and Social motives for your teens to make the Going Out, NOT Sneaking Out, interaction worthwhile.


SimplePortal 2.1.1