Ok would that mod have something to do with smart milk

? Cause a nanny just got mad at my smart milk machine and punched it

...(something I've never seen before) then the smart milk bottle glowed red and my toddler choked and coughed after she drank it--freaked me out. Also she had no smartmilk glow.

Oh man is my toddler going to croak? Darn that impatient nanny

!
That would be because the Nanny was below Gold Aspiration. Sims below Gold Aspiration who make Smart Milk for toddlers will eff up the brewing and produce bad Smart Milk that will make the toddler feel bad and throw up. Because some toddlers have a Throw Up fear it may have a negative effect on their aspiration meter. Ideal if you want them to Grow Up Badly.
Here's a couple of things I just recently discovered:
1. Sims with high Film and Lit enthusiasm will read a book while walking somewhere.
2. No de-zombification for you! Resurrecting dead zombies - that is, killing a Sim, bringing him back as a zombie, killing them a second time and resurrecting him again - won't turn it back to a human Sim, not even if you pay full price.
3. Some Sims - usually unselectable visitors - will autonomously inspect the Cowplant, make a first reach for the vine cake (that the Cowplant will playfully dodge) and then smarten up and give up. It happens right after the Cowplant sniffes them top to bottom; they won't make a second reach, after which the Cowplant usually plunges forward to swallow them whole. I really freaked out when one of my Sims invited his brother over and the brother fawned around the Cowplant for a while, but the action seemed to fall off the queue before the Cowplant had the opportunity to eat him. It happened a second time with a different Sim. Weird. Not entirely sure it's not a glitch.
4. The Grim Reaper won't come if a Sim is eaten by a Cowplant (yes, I'm currently obsessing over Cowplants. Can you tell?)