Wow, thanks to everyone especially BeosBoxBoy who contributed information and links to this thread.
My overall impression walking away from what I gleaned from this thread is that the Sims3 is quite a rehash of a lot of elements that already exist in the various Sims console games or via hacks and cheat codes. Even the whole thing about making fat or thin body shapes--I had a console version of Sims2 for X-box and well, it's been a long time since I played it, as I recall you could do a fat or thin morph and choose to shape legs and arms separately via sliders. Wa frickin hoo. I found the actual gameplay itself to be so beastly tedious without cheats or hacks that I soon couldn't give a darn if my character could morph into a perfect miniature of a real person==I wasn't going to waste any more precious minutes of my life endlessly picking up after sloppy roommates when I had to do that in real life anyway.
And frankly, I don't want my sim to sit there and try to figure out how to make a quiche. I can't even bring myself to do that in real life. We have a joke in our family...every time the doorbell rings we say "dinner is served." Again, as I recall, my console based Simmie made meals in a way similar to what is being promoted in Sims3. I remember (the sim) having to learn recipes and deciding what went into the meal. Like choose two meat icons and one veg to make a stew or something like that. Hardly groundbreaking or exciting.
I play the game basically to try out different personality types and living lives I'd never want to live out in real life. I enjoy sending the Sims out to meet people and have social interactions....but not water balloon fights or pillow fights--well, maybe once in a decade...but every five minutes? Get real...literally!
Fortunately, if I don't want to attend to tedious needs fulfillment, I can use the cheat code to max everything and make a night on the town last as long as I want. So...again, Sims3 isn't bringing anything really groundbreaking to the table in that regard...instead--it sounds like more control over the sim is being taken away from, not added to, the user experience
The Sims3 built in "modding tools" don't sound like a boon to me...more like one of those retractable leashes some people put on dogs to make the dog think--oh boy oh boy oh boy I'm running free...when at any time at a click of the switch the dog can find out exactly how not free it really is.
Sure on the surface it sounds cool that even the most novice of novices can at long last feel the happy surge of power that comes from making a sim look exactly like Paris Hilton, to be set out into a pool for the ladder to be mysteriously removed later. But...the flipside... simplifying the tools so everyone can use them, while it sounds upbeat and all-inclusive, is going to hamstring the more able modders who are able to do so much more than any novice could hope to even envision. I mean part of the fun of Sims is to look at what people have learned to do and think "Oh my gosh, I didn't think a Sim or item could turn out so cool!" Or "wow..he hacked THAT to do WHAT"

Me personally...I can edit skintones and some alphas and that's about it. So I'm not affected at all by Sims3 changes. But I'm going to be really ticked if my favorite meshers and object makers and modders find all they can give us are slight variation on the Maxis stuff instead their own unique style & skill we've gotten spoiled on. Drag and drop just sounds ominous to me.
What I'd rather see is a far smoother way to integrate the creating tools--be it something akin to BodyShop or whatever 3-D tools the mesh/object creators use...into a testing or preview environment that better displays your content the way you would actually see it in the game. I think anyone who has ever proudly imported what they thought was their final draft of a project into the game only to see some hideous problems reveal themselves will agree with me on that.
Honestly, all I want out of Simming is to take the beauty we can have access to now in Sims2, iron out all the freakish bugs and have the option to bypass glaringly immature and unrealistic behavior out of the social interactions that currently require hacks and mods to remove...that would be so excellent.
I guess what I'm saying is that what I want out of Simming, you all have already given me. Now I just want EA to do their part and make it all work together consistently, reliably, and without making people knock themselves out to ensure everything works with every conceivable combination of base game and ep.
p.s....the Sims3 sims remind me a little bit of bobble-heads for some reason.