Well, the FFS Debugger didn't work. I guess I'll try the boolProp method of forcing an error. I might also try the deleting thing, but before I do I have to ask: deleting a sim on the lot doesn't carry any risk of, well, actually deleting them, does it? And is there any particular way I would go about deleting them (I know the FFS Debugger can do it, but I certainly haven't memorized all the cheats, and I don't want to randomly activate various actions labelled "Delete"

)