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Simmers' Paradise / Mac-Users Only Peer Support / Re: How to edit family tree on sims 2 MAC
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on: May 23, 2025, 04:35:54 pm
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two of my children got taken away, a baby and a child, and I know I can get them back with adoption, but then they will not be children of their real parents. How do I edit the family tree back to the "starting point"? I heard about something with a download, but I'm not sure how to do it, and if it works for mac-users too?
Thanks!!
If you want to Edit the Family Tree, SIM PE is not an option as is it only works on Windows. However there are Mods: these are the ones I know of that can do edit Family Relations in no particular Order: The Sim Blender, The Sim Manipulator, and The InSIMenator. The InSIMenator can be found here on this site. This is the link for The Sim Blender https://www.simfileshare.net/download/2465913/This is the link for The Sim Manipulator https://simmanipulator.forumotion.com/t7-download-the-sim-manipulator
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Simmers' Paradise / Mac-Users Only Peer Support / Installing or Changing Templates For The Sims 2: Super Collection.
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on: August 10, 2021, 07:15:48 am
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This is a guide to the file paths that you are going to need to navigate in order to replace the default templates or add a template to the Sims 2: Super Collection App.
1. In a Finder window open the Applications folder
Go to the The Sims 2:Super Collection App and right click or control click the Icon and then choose "Show Package Contents"
Note on the Mac we don't have some of the EPs, so don't try to install a Template that is not compatiable, also the paths are slightly different if you are working with the 34bit version or if you are working with the 64bit version.
Note: When I use the word Replace, I mean that you REMOVE the Old Folder and put the New folder in its place.
Note: I advise making a backup of the existing Templates.
To replace the Templates in the Base Game you look in the proper file path.
For the 64 bit version the path is Contents/Assets/TSData/Res/NeighborhoodTemplate
If you are still using the 34bit version like me, then the file path is slightly different.
For the 34 bit version the path is Contents/Home/TSData/Res/NeighborhoodTemplate
Looking inside the NeighborhoodTemplate folder you will see some folders named N### where # is some number, Strangetown is N002 for example. If you are replacing Templates with Fixed versions then remove the old folder and then put the new folder in its place thus replacing it. If you are adding a Main Neighborhood then this is the folder to put it in.
Next is the University Hoods, if you are fixing Templates then they need to be done too.
For the 64 bit version the path is Contents/Assets/Expansion Packs/University/TSData/Res/NeighborhoodTemplate
For the 34 bit version the path is Contents/Home/Expansion Packs/University/TSData/Res/NeighborhoodTemplate
Inside the NeighborhoodTemplate folder you will see 3 folders named U001, U002 and U003 Replace these folders with the fixed versions. If you are adding a University this is where you place the U### folder that is used.
Next is Downtown,
Note that if you add more than one Downtown, only the first one will have Sims, so DO NOT ADD another Downtown that has Sims if you already have the default Downtown, if you do you will seriously Corrupt your game!
For the 64 bit version the path is Contents/Assets/Expansion Packs/Nightlife/TSData/Res/NeighborhoodTemplate
For the 34 bit version the path is Contents/Home/Expansion Packs/Nightlife/TSData/Res/NeighborhoodTemplate
Inside the Neighborhood folder is D001, replace this with your fixed version, or if you are adding more than one make REAL Sure that you don't add a Downtown that has Sims, instead only add additional Downtown Neighborhoods that are Empty of Sims.
Next we do Open for Business
SHOPPING DISTRICTS:
ATTN: It's important to remember that when merging in a subhood, the game will randomize all townie and service NPC names! That means Meadow Thayer, Kaylynn Langerak, Crystal Vu, and even Bella Goth, will all get different names. You'll have to fix this with an ingame tool like the Sim Blender.
In the the Open for Business folder we can add additional Shopping Neighborhoods if that is desired. For example I added the Shopping Neighborhood versions of Pleasantview, Veronaville, and Riverblossom Hils, plus I also added Sedona and Widespot RFD. I downloaded Sedona and Widespot RFD from MTS and there are other Neighborhoods on MTS if you are interested in them.
For the 64 bit version the path is Contents/Assets/Expansion Packs/Open for Business/TSData/Res/NeighborhoodTemplate
For the 34bit version the path is Contents/Home/Expansion Packs/Open for Business/TSData/Res/NeighborhoodTemplate
Inside the NeighborhoodTemplate folder, Remove the Bluewater Village folder and replace it with the fixed version, and add your shopping Neighborhoods as desired.
Next we do the Stealth Hood for Pets
For the 34 bit version the path is Contents/Home/Expansion Packs/Pets/TSData/Res/NeighborhoodTemplate
For the 64 bit version the path is Contents/Assets/Expansion Packs/Pets/TSData/Res/NeighborhoodTemplate
Inside the NeighborhoodTemplate folder you will see a folder named P001, replace that folder with the fixed version.
Next we do Seasons:
For the 64 bit version the path is Contents/Assets/Expansion Packs/Seasons/TSData/Res/NeighborhoodTemplate
For the 34 bit version the path is Contents/Home/Expansion Packs/Seasons/TSData/Res/NeighborhoodTemplate
Inside the NeighborhoodTemplate folder you will see a folder named G002, replace that folder with the fixed version.
There are no other Neighborhoods supported by the Mac so we are now done.
When you are done you can start the game from scratch and the game will generate all of the Main Neighborhoods for you, however you will need to add the University Neighborhoods that you want to use and you will need to add the Shopping Neighborhoods that you want to play. To do so you need to have a Mod by Mootilda This is a Mod that you need if you are going to have mutiple subhoods like me, so go to MTS and get Mootilda's Mod for Multiple Subhoods, unzip it and put it in your Downloads folder.
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A Safe Haven / General Discussion / Re: The New Official Spam Thread!
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on: June 30, 2021, 08:01:31 am
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This sort of thread does NOT have to make sense, Making Sense is for Tiny Minds with no Imagination. LOL Anyway I am alive more or less {I seem to have at least motor control and some functioning brain cells that are receiving signals from my eyes and ears, so I am concluding that I am alive}. I hope that everyone is well and at least coping. I am having tremendous fun playing the sim 2 after I recently restarted using clean templates and I created a ?berhood that I am enjoying.
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A Safe Haven / General Discussion / Re: The New Official Spam Thread!
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on: April 26, 2020, 02:25:30 am
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OMFG Raven The First Pic reminds me of the Pet Shoppe Sketch! I think it is one of the Best that they Ever did. He is an Ex-Parrot! He has gone to his Reward!
I hope you all are taking care and trying to stay healthy, I know I am here in sunny Southern California. Where we still have orders to self-isolate. Me I am doing fine btw.
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Simmers' Paradise / Mac-Users Only Peer Support / Re: installing CEP in Sims2 Super Collection Mac
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on: April 25, 2020, 03:40:47 pm
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If you are using the 64 bit version of The Sims 2 Complete Collection, I wanted to note that they changed the paths somewhat. For the 64 bit version the path is Contents/Assets/Expansion Packs Complete instructions for installing CEP in Sims2 Super Collection Mac for the 64 Bit Version. a) _EnableColorOptionsGMND.package: Place the file "_EnableColorOptionsGMND.package" into your Sims Downloads folder: ~/Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads b) _EnableColorOptionsMMAT.package: Open the Applications folder, then RIGHT CLICK The Sims 2 app, and select "Show package contents" Navigate then to Contents/Assets/TSData/Res/Sims3D/ Place the file "_EnableColorOptionsMMAT.package" in that folder. c) "Extra" folder: Open it and you will find 2 subfolders, "MyDocuments" and "ProgramFiles". c1) Open the "MyDocuments" folder and move the entire "zCEP-EXTRA" subfolder, along with the several files contained in it to: Applications folder-->TheSims2-->"Show package contents"-->Contents/ c2) Open the "ProgramFiles" folder and move the entire "zCEP-EXTRA" subfolder, along with the several files contained in to: Applications folder-->TheSims2-->"Show package contents"-->Contents/Assets/TSData/Res/CATALOG CEP works fine as far as I can tell, once it is installed using these instructions Download the Latest CEP at MTS http://www.modthesims.info/download.php?t=92541
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A Safe Haven / General Discussion / Re: The New Official Spam Thread!
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on: April 21, 2020, 04:05:49 pm
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Well even though I missed most of the Spam that was tossed here, I do like to hang out here and I very glad that Jenna and TheRaven are both still around. They make the place feel homey.
Anyone else Huge Monty Python's Flying Circus Fans here?
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A Safe Haven / General Discussion / Re: The New Official Spam Thread!
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on: April 06, 2020, 12:21:51 pm
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I am not a Singer In a Rock In Roll Band or anywhere else, for that matter. However I am very familiar with Monty Python's Flying Circus Spam Sketch, Spam Spam Spam..Wonderful Spam. I like Spam one of them says. 
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