Around a month ago I posted a request on the Insimadult site for an experienced mesher to add shoes to warlokk's teen C/lg nude body and teen lg bottom meshes. The response was less than overwhelming(only 1 post-as useful as that 1 was) and I've come to the reluctant decision to try and do it myself.
I say reluctant because my past efforts at meshing have been less than successful, but that's not the reason for this post I found a tutorial on how to add shoes and the whole thing seems relatively simple except for two things.
All the shoes meshes I've found are for adults and will need re-sizing to fit what I've been unable so far to work out is how much to rescale down to adult mesh to fit. I've been experimenting in milkshape using Al's tutorial, a pair of his shoes and an extracted copy of the teen bottom mesh. So far deleting the lower leg of the bottom mesh works well, importing the shoes and the replacement leg works well but I can't seem to find the right scaling to end up with a reasonably close match in size.
My other problem is snapping the vertexes together to join the new part to the old, my problem is working out which pairs need to be snapped without stitching both legs together, or the front top to the rear bottom.
Does anyone know of a way recolouring the dots marking the vertexes so that each seperate group has a different colour-not all being white and extremely confusing.
Any help with re-sizing rate would be greatly appreciated. I read in another post about resizing adult meshes to teen sizes that a rescale of .94 would give an approximation of the teen mesh size-is that x-y-z set to .94 or just the x-y?