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1  Sims 2 Community Downloads / Residential / Hide out at the Ocean on: October 16, 2007, 09:56:22 pm
I tried placing them in Twikkii Island and they wouldn't place there, either.  But one small beach lot I got from MTS2 did place there fine, but wouldn't place on my Sleepycat beach hood at all.  So I'm thinking that beach lots are very touchy, and place or don't place depending on their size, the beach shape, and maybe the phase of the moon. Smiley


ETA: I did some checking around, and it does appear that sharing beach front lots will be a pain in the butt. The terrain the lot is placed on has to very closely match the terrain it was made on (i.e., slope), or it just won't work. Which explains why I could get one lot to place in one hood, a different one in a different hood, and neither of yours anywhere.  

Oh well.
2  Sims 2 Community Downloads / Residential / Hide out at the Ocean on: October 15, 2007, 04:08:29 pm
I'm using one of Sleepycat's new beach terrains, found here: http://www.insimenator.org/showthread.php?t=62545.  I don't have it as a vacation hood; I set it up as a 'suburb' of Pleasantview (shopping hood area), because I wanted to build a beach comm lot that my sims could go to without having to go on vacation. The beach comm lot works fine, and I was able to place empty beach lots all along the coast, so the terrain works fine for that.  But neither of these houses would place anywhere along the cost, and I tried pretty much everywhere.

ETA: Yes, I do have BV.
3  Sims 2 Community Downloads / Residential / Hide out at the Ocean on: October 14, 2007, 06:53:08 pm
I'm having a problem with your two beach houses -- they won't place on the beach.  They'll place as normal lots, but won't go on the ocean side.  Am I doing something wrong, or am I misunderstanding that they're supposed to be ocean front?
4  Resident Creators / EP4 Mods / bottomless bird and wormrat (guinea pig) food on: November 15, 2006, 08:21:21 am
FYI, I haven't seen anyone mention it, but this also keeps the womrat dishes full.
5  Resident Creators / EP3 Mods / EP3 required:no autonomous shop socials collection New Inteen Version(6/11/06) on: April 21, 2006, 09:04:23 pm
You are a gentleman and a scholar -- thanks!
6  Resident Creators / EP2 Mods / EP2 Required: no autonomous bad mouth on: April 21, 2006, 09:03:29 pm
That was fast -- thanks, Squinge!  Much appreciated...
7  Resident Creators / EP3 Mods / EP3 required:no autonomous shop socials collection New Inteen Version(6/11/06) on: April 21, 2006, 09:50:23 am
Squinge,

Is it possible to have one that just prevents Bad Mouthing in a shop?  I have one business owner that insists on doing the Bad Mouth interaction with her customers, and I don't always catch it in time to cancel it out of the queue.

Thanks!
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