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16  Resident Creators / Mod Requests / Ghost visibilty/ hauntings w/o graves on: November 06, 2008, 01:18:00 am
Hi. I was just watching Ghost Hunters, and it got me to thinking about ghosts in the sims 2 and how they're handled. Would it be possible to make a mod that makes ghosts completely invisible? You notice usually how on tv shows ghosts are invisible, but they're there performing paranormal activity, etc.
I like how they made it in the game how chairs move. But I thought it'd be cool to see things like that happening mysteriously the way they have it already set up. With the weird ghost noises and stuff. So maybe, this can be done through a ghost controller? Like, toggle ghost visibility on/off.

Another idea I had in mind was let's say if, Mortimer dies in the goth household and the gravestone is sold or moved, or rid of in any way, he still haunts the house. Many real houses don't have gravestones around but people have died there and they're haunted.
That could be controlled too maybe. In the controller.
If there's a controller I don't know if that technically makes it a global mod still, rather than an object mod, as it's using choice.
One more suggestion- Included in the mod, could be a ghosts shock sims on/off, if there isn't a mod like that already.
As some people welcome ghosts more than others, and being afraid is a matter of who you are. If I were comfortable with the ghost, I'd welcome it, rather than be afraid, honestly!

Sorry if this is long, it's just some suggestions I hope you can look into.
If you can't do it it's alright, but if you know of any mods/hacks similar to this you could link me to that'd be good too.
Thanks for your time, Squinge :worship:
17  Simmers' Paradise / General Sims 2 Help / the SINK is talking. on: September 22, 2008, 01:13:02 am
what the hell?
what's going on.

*attached image removed*
18  Resident Creators / Mod Requests / Salvage through trash ? on: September 19, 2008, 10:51:38 pm
Hey squinge, would it be possible for you to update your salvage through garbage mod for ep8?
it might be able to be enabled for trash chutes that come with the new ep, too I'm guessing?
Thanks.


--PS. before jenna closes this thread, my latest expansion is AL (kinda obvious)
Tongue
19  Resident Creators / Mod Requests / Teen Weddings ? on: September 18, 2008, 02:03:13 am
I don't know how possible it'd be, but I want to know if teen weddings would work? I don't know if young adults can get married, but if they can you can pull the voices so they match the teens. I dunno, just a suggestion Smiley
20  Resident Creators / Mod Requests / Faster homework? Update for freewill? on: September 06, 2008, 11:42:38 pm
Hey, I have the individual freewill mod. But it hasn't been updated for some time, and I was wondering if you could possibly update it for expansions up to AL? Also, I've had a faster homework mod from mts2 but that doesn't work for AL either. If you need the link to the freewill mod, I'd be happy to give it to you. Someone's uploaded it right here on the insim. So, could you possibly update these? Or do you only update your own mods?
Thanks in advance,
-J:tongue8:
21  Simmers' Paradise / General Sims 2 Help / No want slots on: December 23, 2007, 03:47:34 pm
When I opened my game, all of the wants slots disappeared..
I tried deleting the Sims 2 folder and resetting the game, but it doesn't work.
I've removed all the downloads but it still does the same thing-



How do I fix this? :sad4:


BTW, on debug mode it produces a ton of errors.
Off debug mode the sims reset themselves; and the game lags.
22  Simmers' Paradise / General Sims 2 Help / Missing Textures on: July 06, 2007, 09:28:29 pm
It appears as though there are missing textures in my game. Like, in some of the maxis clothes, the car textures, and some of the nightlife wall textures are missing. What do I do to fix this?
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