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61  Simmers' Paradise / Content Creation & Recoloring Help / Problem may be solved on: April 17, 2007, 10:28:26 pm
I have to somehow change the values in the body_alphaTXMT file in SimPE.

stdMatAlphaBlendMode: from none to blend

stdMatAlphaTestMode: from 1 to 0

Once I figure this out I will be able to refine the mesh and hopefully upload it.

The quicker Tiggerypum replies the faster this mesh will be out.
62  Simmers' Paradise / Content Creation & Recoloring Help / Converting PAF's sheer robe mesh to Warlokk's teen Hi-Res mesh SOLVED! on: April 16, 2007, 09:05:01 pm
I've started a project on trying to convert PAF's sheer robe alpha mesh to Warlokk's teen Hi-Res mesh.
I have done that successfully just needs some fine tuning with the resizing of the alpha mesh.
The only problem I can't fix is with the texture going all funny when I use Mythic's alpha texture he created.
The thinner area's of the texture dissappear for some reason.
If I use a solid texture this does not happen.

I have included the mesh, texture, pictures of the Original and the teen version I have been trying to create.

Hopefully someone has the answer to this.

P.S this is the basic edit of the mesh since I don't think it is fitting as close as I would like it to.
63  Retired Creators / BodyShape Requests / No revert back to maxis mesh when going to work. on: April 06, 2007, 08:25:26 am
Is there a hack/mod so Warlokk meshes do not change back to maxis mesh when they go to work?
64  Sims 2 Community Downloads / Women / Black Denim Halter Dress on: March 09, 2007, 12:42:06 am
Thanks.
Your clothing textures are always high quality and worth using.
65  Simmers' Paradise / General Sims 2 Help / Should Sims2 be lagging with my spec's? on: February 26, 2007, 01:44:40 am
Yeah the performance is good once it has loaded.

I just added a Audigy 2 ZS sound card to my system which has given me back some FPS.

Thanks people I'll get another 1GB DDR400 so I can run my other 1Gig in dual channel which I was planning on doing anyway & see what happens then.
As some computer hardware can be found relativley cheap where I live.
I have no other applications running when this game is going.

Would I benefit much from getting a 3.0G 800FSB CPU in the way of gaming perfomance?

I placed a thread about this on MTS2 and most of the people who replied  treated first time loading lag as normal.

I have 282Mb of custom content in my downloads at the moment.
66  Simmers' Paradise / General Sims 2 Help / Should Sims2 be lagging with my spec's? on: February 25, 2007, 02:22:17 am
I have a fiar bit of custom content.
Couldn't say how much I have.
67  Simmers' Paradise / General Sims 2 Help / Should Sims2 be lagging with my spec's? on: February 24, 2007, 04:55:40 am
My sims2 game lags bad at the start then goes fine with little slow downs here and there.
I have all 4 EP's
Graphic detail on nearly everything is set to medium.
defragged the hard drive etc...
My drivers are all up to date and it still lags.

Here's my specs:
P4 2.4Ghz 533FSB CPU
Gigabyte nVidia 7600GS 256mb 128bit AGP 8x
1GB PC3200 and 2x 256 PC2700 RAM (1.5GB)
Asus P4P800 SE Motherboard
160GB WD SATA
80GB WD PATA


Does anyone know where the problem lies?

Please help.
68  Simmers' Paradise / General Sims 2 Help / Changing a Sims name on: January 23, 2007, 10:55:53 pm
Is there anyway to change a sims name after it has been created?
69  Sims 2 Community Downloads / Women / Spunky StreetWalkers "Step Out" on Marvine's Heels! on: January 16, 2007, 11:58:36 pm
I was planning on doing exactly this.
Cheers now I don't have to do it.
70  Simmers' Paradise / Content Creation & Recoloring Help / Sigh I think your'e your answers correct Marvine. on: December 12, 2006, 11:18:21 pm
Sigh. . . .
I did some tests with the original mesh. (unedited by me)
Did exactly the same as what I did with the edited one imported with milkshape and Saved as a ms3dfile.
Created a new file, opened ms3D file, exported, created another new file imported, created blend groups and everything came up fine, no crazy pregbot. . . .

Time to try again.

Thanks for the answers.

Keep on running into unexpected problems meshing at the moment.
71  Simmers' Paradise / Content Creation & Recoloring Help / This is the preg morph that went all funny at the legs. on: December 12, 2006, 10:24:42 pm
This is the picture of my morph with the crazy legs.
Sorry I didn't attach an image to the post Marvine.
The vertices are all linked up to other vertices I had not attached them to after importing into mikshape with Unimesh and creating the blend groups.

[ATTACH]48837[/ATTACH]
72  Simmers' Paradise / Content Creation & Recoloring Help / My preg morphs legs keep on going crazy! on: December 12, 2006, 04:41:28 am
I made my edit in milkshape with a mesh which has a fatbot and pregbot made sure everything is perfect.
Exported it with Unimesh then decided to re-edit the mesh so I imported the mesh again.
Create blend groups yes.
body fine, fatbot fine, pregbot's legs have been linked together!

Don't know why it's just the pregbot?
73  Simmers' Paradise / Content Creation & Recoloring Help / How do I make a mesh? on: December 12, 2006, 04:31:42 am
Yes. . . time consuming and can also lead to hair pulling and bouts of anger at the start.

If you can't figure out whats going wrong don't be shy to ask.

The last thing you want to do is give up.
74  Simmers' Paradise / Content Creation & Recoloring Help / I Need Help! on: December 12, 2006, 02:31:45 am
In milkshape it gives me the option if I want to create blend groups when I import with wes h's UniMesh plugin.
Which in my case gives me a pregmorph unless it's a bottom or top then it only gives me the fat morph.
But still there are ways around that too.
75  Simmers' Paradise / Content Creation & Recoloring Help / Oh I see now. on: December 10, 2006, 06:45:51 pm
This clothing does not have a bumpmap normals texture in it anyway.
So it's not going to show anything in the way of change in bodyshop or CAS.

I'm going to be chopping a full body outfit just gotta see if it is using bumpmapping so I can test the create bump map mesh plugin in simPE.

The bottom I created was made from a 36H Warlokk mesh and the shoes and legs of a Chiriko mesh.

It was an original maxis bottom he modified and changed to a 36H without using milkshape.
He just moved the vertices about.

But I'll be more than happy to send it to you for review Marvine since you know your buisness in this area.
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