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1  Resident Creators / EP4 Mods / Walk Dog Always Accepted on: February 15, 2007, 11:59:54 pm
Excellent. I've never known a real dog not to want to go for a walk.
2  Resident Creators / Squinge's Mods / Dance Solo Enabled for Toddlers on: January 16, 2007, 11:04:56 pm
I am going to have to give this a try. I haven't seen toddlers dance autonomously yet. So far, the only entertaining behaviors I seen toddlers exhibit have been when they're in their cribs rattling the railing while throwng a temper tantrum (Highly entertaining, I could watch for hours - and, no, I do not have any children nor will I. Ever.) and playing the xylophone.

Maybe dancing will be another little amusement. Especially when I get them going then use insim to drop their fun and bladder motives to zero.

Muwahahaha.
3  Resident Creators / Squinge's Mods / Play with Toilet Interaction Enabled on: January 15, 2007, 05:05:34 pm
Oh thank god. I don't understand why they would code autonomous toilet playing but not code an adult behavior to stop the rugrat from playing with the poop, instead of just standing there watching like a friggin' cheerleader.
4  Resident Creators / Squinge's Mods / Pee in shower enabled for all sims on: December 21, 2006, 03:39:42 pm
Gotcha. Thanks, Serafina. I've gotten sloppy about reading stickies lately. My bad.

In the meantime, I'll try poking around in the current mod. Since the original game apparently already had Sims with Sloppy/Neat of 1 peeing in the shower, I hope this mod simply changes the personality trait score required and maybe I can just edit a binary in this mod to accomplish my goal.
5  Resident Creators / Squinge's Mods / Pee in shower enabled for all sims on: December 21, 2006, 12:34:50 pm
Would a modified version of this be too much trouble? I'd prefer to restrict relieving oneself while showering to those Sims with a Sloppy/Neat below 5.
6  Resident Creators / EP3 Mods / EP3 Required:Community Lot Skilling New Version Available(5/14/06) on: December 19, 2006, 06:06:13 pm
Happy, happy, joy, joy!

I can stop building a home gym in every residence. Now, to decide if I want to let townies build skill points.

Squinge, thank you for doing so much wonderful work for the entire Sim community.  :worship:
7  Resident Creators / EP3 Mods / EP3 required:Community Lot Sleeping New Version Available(4/25/06) on: December 18, 2006, 10:18:20 pm
Quote from: MissDoh;473778
Yes look for it in the EP4 section, it has been posted a few weeks ago.


Super. Thanks! (I can sometimes be a little slow on the uptake.
8  Resident Creators / EP3 Mods / EP3 required:Community Lot Sleeping New Version Available(4/25/06) on: December 18, 2006, 02:43:44 pm
Quote from: Squinge;382833
The ep4 version of this mod is in testing, I wouldn't use the current version with pets.


Has testing completed yet?

And, thanks for this mod.
9  Resident Creators / EP3 Mods / EP3 required:Community Lot Sleeping New Version Available(4/25/06) on: December 18, 2006, 02:42:10 pm
Quote from: flameflash;383819
Probably so that you wouldn't create immortal sims who never leave their businesses and end up living on community lots.  Had they simply had a check in/out counter so we could have hotels, that would have fixed the problem.  Then if there is a check/out desk the community lot would allow sleeping, and otherwise it wouldn't.  Oh well...


With the 'aging off" and "maxMotives" cheat, we already can have immortal sims if we choose.
10  Sims 2 Community Downloads / Sim Hunks / Richard Kislapete - Tough guy on: November 29, 2006, 11:26:31 pm
YAY! Thanks for sharing your sims.
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