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16  Sims 2 Community Downloads / Custom Objects & Recolors / Orangutans on: August 22, 2010, 07:30:55 am
This is something I had been hold on to for awhile and have been using for my own personal use. Its basically two ZT2 orangutans (male and female) that I converted in a sculpture.

Note its made from the china vase so no expansions required.

Also only the female is shown in the picture.
17  Sims 2 Community Downloads / Custom Objects & Recolors / Chimpanzee on: August 22, 2010, 07:23:42 am
This is something I had been hold on to for awhile and have been using for my own personal use. Its basically a ZT2 Chimpanzee that I converted in a sculpture.

Note its made from the china vase so no expansions required.
18  Simmers' Paradise / Where Can I Find...? / WCIF: CS Wood Chopping Log? on: August 21, 2010, 09:16:18 pm


Where can I find the Wood Chopping Log from "Sims: Castaway Stories"? Has anyone extracted it yet for the Sims 2?
19  Simmers' Paradise / Lots & Neighborhoods / Re: Special Island Request....again! on: December 09, 2008, 06:41:27 am
As far as i know you can't have water on high terrain in Sim City 4 or Sims 2 neighborhood terrain. The water level is fixed. Thus no water on higher terrain in the neighborhood. That doesn't mean you cannot just make a lot with a lake on it in high altitude. As for the water fall that's a little harder....
20  Simmers' Paradise / Content Creation & Recoloring Help / How do I add an addtional texture to a custom mesh? on: November 26, 2008, 01:59:34 am
Ok so I was making a caveman bone and skin tent out of a rug. I replaced the rug mesh and texture with the animal skin part of the tent and then added a 2nd mesh (the bone part) to the GMDC. It imported fine but its untextured. I don't want it to have the animal skin texture and I have a bone texture for it.

I tried to clone the animal skin texture (which has replaced the rug texture) and the import the bone texture to that. Which worked but I still have no idea how to assign that 2nd cloned texture (now bone colored) to the bone mesh.

Please help!
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