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1  Simmers' Paradise / Mac-Users Only Peer Support / Huge bodyshop issue: Oh, the blur! on: July 07, 2007, 02:56:20 am
You're welcome ^_^
2  Simmers' Paradise / Mac-Users Only Peer Support / Huge bodyshop issue: Oh, the blur! on: July 06, 2007, 06:55:52 am
Quote from: Mi-chii;810092
I did the UI thing, only I found it in The sims / TSData / Res / CSConfig, was that the wrong file then?


That's correct for PC version, but for unknown reasons not for Mac one. I blame Aspyr porting, but still.

On Mac, BodyShop will ignore the CSConfig file in the data folder, and will read only that inside the application itself: that's why the need to edit that one.
3  Simmers' Paradise / Mac-Users Only Peer Support / Huge bodyshop issue: Oh, the blur! on: July 04, 2007, 10:56:23 pm
You need to edit BodyShop config file, just like in PC version; the difference, in Mac, is that you have to do it in the config file inside the BS application itself.

ctrl-click on the BodyShop icon, choose "Show Package Contents", then go to Contents/Resources/Config/.
Open Graphics Rules.sgr with a text editor, search for this part:

Code:
#############################################################################
#
# UI Options

log $logGroup $logLevelDebug "Begin parsing option definitions"

option MaterialDetail
   setting $Low
      boolProp bumpMapping false
      intProp  imageDataSizeReductionOnLoad 0

   setting $Medium
      boolProp bumpMapping false
      intProp  imageDataSizeReductionOnLoad 0

   setting $High
      boolProp bumpMapping true
      intProp  imageDataSizeReductionOnLoad 0
end


You should have "intProp  imageDataSizeReductionOnLoad" set to 1 or 2 in the first two entry; change them to 0, as shown.

Then, search for "option ScreenModeResolution" and change the values it like this:

Code:
option ScreenModeResolution
   setting $Low
      uintProp maxResWidth      2048
      uintProp maxResHeight     2048
      uintProp defaultResWidth  1024
      uintProp defaultResHeight 768

   setting $MediumButDefaultLow
      uintProp maxResWidth      2048
      uintProp maxResHeight     2048
      uintProp defaultResWidth  1024
      uintProp defaultResHeight 768

   setting $Medium
      uintProp maxResWidth      2048
      uintProp maxResHeight     2048
      uintProp defaultResWidth  1024
      uintProp defaultResHeight 768

   setting $High
      uintProp maxResWidth      2048
      uintProp maxResHeight     2048
      uintProp defaultResWidth  1024
      uintProp defaultResHeight 768
end


In a nutshell, wherever you'll se defaultResWidth 800, change in 1024, and defaultResHeight 600 in 768.

Save as plain text (don't append .txt to the file!!), close the windows.

Last, but not least, hold down the command (apple) key while you launch BodyShop: it brings up a window in which you can enlarge the window size (default is 800x600) to at least 1024x768.

This should allow the best performance of BodyShop.
4  Simmers' Paradise / General Sims 2 Discussion / Paysite Discussion Thread on: June 26, 2007, 05:05:33 am
Of course the EULA is for protecting EA rights, not users', who ever has discussed this point?
Who cares about EA rights? I care about my rights, that are not being mocked and conned.

And of course a site needs money. If I can't afford having a site, I will not.
Or, I will search for an income that allows me to run that site. I can sell something. Fine: now I have a business; smaller as you want, but still a business.
I make a choice.

Now I have to make another choice: selling stuff I can prove I own, with all the annoyances pertaining a business, or go naive and be ready to face the resulting consequences.

The point is that I have to make a choice.

Another point is that noone is forced to have a personal site for sharing their creations; anyone can upload their creations on the Exchange for free. It sucks, I know, but it's completely free.

The money I need for sharing my creations are for having more fun making a site that I like the most, for having a better service on files, for having a personal forum for my friends, without annoying ads and popups... in a nutshell, I do not need any money at all for sharing my stuff.
Again, I have to make a choice.

This "pirate" movement is mostly against people who want every pro (and no cons) without having to make choices, who never do anything to protect their possible rights in the proper way and toward the proper antagonist, and who prefer instead the easiest way to cheat (only a bit, so it can't be bad, right?) on the other community members, and eventually blame those who get aware and complain about.
This choice was easy to take, yeah: the first and only one.

And yes, of course the good ol' days, when all were friends and all those square pegs in round holes shut up and stay hidden in their basements, were oh so good and funny.
Right, shut up, hide the rubbish under the carpet: this will be a problem only for that stupid who will dare to lift the carpet and revealing the mess; who cares how that mess were generated, and how much rotten is now?
Ostrichs should be the merriest living forms in the world.
5  Simmers' Paradise / Mac-Users Only Peer Support / Installing CAS scenes! on: June 15, 2007, 02:38:45 pm
There's no difference, just do what PC users do Smiley.
6  Simmers' Paradise / Mac-Users Only Peer Support / Missing mailbox on: June 11, 2007, 12:52:06 am
I would add, also, that maybe you accidentally deleted the mailbox from game files. This may happen e.g. if you have OfB installed: somehow sometimes deleting recolors in OfB may delete resources in installation files.

If you don't have mailboxes anymore in all your game, then is quite probable your files are corrupted. The solution ancienthighway suggest certainly solves the present issue, but you should in any case reinstall the game, to replace the corrupted files with fresh copies.
No harm for your saved games, nor your downloads: just move the EA Games folder inside Documents in another place, like Desktop, then re-put it in place after reinstallation.

Important: after reinstallation, you should set read-only all game files located in The Sims 2/TSData/Res/ and its subfolders, and The Sims 2/Expansion Packs//TSData/Res/ etc., for all your expansion packs. This prevents any other accidental deletion in the future.
You only have to remember to set them writable again in case you'll apply a patch, or install a new EP or stuff pack (then read-only once more).
7  Simmers' Paradise / General Sims 2 Help / Walk With Mood? on: June 07, 2007, 05:00:58 pm
Mine do; if I shift-click on a stair, the menu will list "go upstairs", "go downstairs", "force error" and "walk..." and this last menu leads to a submenu with normal, happy, mad, sad and run.

I don't know if it's because I use the debug cheat right in userstartup file or if it depends on some EP, but in my game it works.
8  Simmers' Paradise / General Sims 2 Discussion / Paysite Discussion Thread on: June 07, 2007, 06:57:48 am
I think that this matter doesn't make much sense if extracted by its context; obviously any law/contract/etc. is bound to be discussed in court, but it does not pertain our issue.

Copyrights matter if applied on practical issues, like, e.g. EA wants to sell Beos/Marvine meshes to make money off their work; according their EULA they could, but for sure there's room for a debate, and a judge may sentence that EA has to share part of their income to the authors, because of derivative work and stuff, and despite what EA wrote in their EULA.

But in the present context, the fan community, this doesn't matters: the purpouse matters, not the technical details. Who cares what a judge may sentence? Beosboxboy (or Marvine, or Eric, or anyone else's) work is his work, no doubt about it: the community doesn't need copyright laws to deal with community issues.

Good sense and common courtesy (and gentlemen's agreements) should suffice in a community (any community): it's a social unwritten rule. It's when you came to business that these rules aren't good enough, and you need other, stronger, rules and apparatus to protect you and your stuff - and here's where copyrights and laws come at handy.

Paysites chose the easy way: long story short, instead of dealing with their rights, and business duties, they parasitized community social rules for personal money income.

It's all about mutual respect; if you want to be respected, you have to respect the others in return. If you don't, then you'll be left alone. Enjoy.

(p.s. "you" is in generic terms, not aimed to anyone in particular)
9  Simmers' Paradise / General Sims 2 Help / How do I sort Family Members? on: June 07, 2007, 06:11:56 am
I'm sorry but I don't think it can be done; the order should be by age/name in the column to the left (elders first, then alphabetically if of same age), and by aspiration score in neighborhood view (if you click on the lot and then the info icon).
10  Simmers' Paradise / General Sims 2 Discussion / Paysite Discussion Thread on: June 05, 2007, 09:32:38 am
For what I know, in Italy too works in this way. Copyright is granted by the act of creation itself. Copyright registration is a further official document, which puts a timestamp on the item, so in case of litigation you have a solid proof about the date of your creation.

If I register a copyright on someone else's creation, but he can prove in another way the author is not me but him, my registration is revoked for sure.
11  Simmers' Paradise / General Sims 2 Help / Refreshing Sims thumbnails? on: June 02, 2007, 04:00:43 pm
Hmmm... sims portraits (profile picts) are stored in the character file, and beosboxboy suggestion is the only one that works, for what I know.

There are maybe some hacks that can speed up a little the process, like Christianlov's simboutique clothing rack (in http://www.sims2graveyard.com): you choose "neighbor surgery" and it summons the chosen sim and loads the makeover window, and you can queue more sims at once.

Another option may be the "regenerate thumbnail" feature on the FFS Lot Debugger at MATY (but you have to make selectable the sim, first).
Last but not least, the Insimenator (Time sectional) lets you apply makeover or surgery on any sim present in the lot - selectable or not.

ETA: woops, ancient was faster Smiley
12  Simmers' Paradise / General Sims 2 Help / Sims have no automatic actions - I figured it out! on: May 28, 2007, 01:56:31 pm
It seems definitely some hack conflict; sometimes when there's a conflict the sims just stand there doing nothing. Try the hack conflict detector, or do a binary search removing the hacks and see if it works.
13  Simmers' Paradise / General Sims 2 Help / cant hire employes on: May 28, 2007, 01:51:36 pm
It seems to be some conflict with Inteenimator; the best move maybe would be asking on Inteen forum, I'm sorry I can't suggest anything better, except for trying to remove Inteen.
14  Simmers' Paradise / General Sims 2 Help / Changing default career uniforms on: May 28, 2007, 01:45:12 pm
I don't need a new kidney like Ferris Bueller, but I think I have a good news for you Cheesy. Times ago I made a replacement for exactly the same reason, it's on MTS2 here: http://www.modthesims2.com/showthread.php?t=197997.

BTW, you may use that as a template, also, if you want to change the default outfit in another one, or make other replacements. If you need help, just drop me a line Smiley.
15  Simmers' Paradise / Mac-Users Only Peer Support / Teleport Files on: May 26, 2007, 04:14:50 am
What I know of, is that in Teleport folder went all files pertaining to an installed lot, as soon as you install it with Package Installer. This is because the lot has to be properly processed by the game (and it will became a proper lot in LotCatalog folder). This second step is made only when you start the game: usually the old temporary files in Teleport are deleted after import, but sometimes this doesn't happen (bug or glitch, I don't know).

In any case, if you had loaded the game at least once, after lot installation, you may safely delete all files in Teleport folder, because they were already processed by the game, and they're needed no more.
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