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46  Simmers' Paradise / Sims 2 Videos / Strangetown Conspiracy 11: A Brother's Fall (chapter at the end of the thread) on: October 21, 2007, 09:54:35 pm
Part two (or rather three, but known as two because there is a part zero) is available for your viewing pleasure, enjoy!

Thank you all for posting your videos, which I have been enjoying.  In fact, you've inspired me to join in the fun and begin creating movies of my own.  Thank you as well to the moderators of this fine community.  Your hard work is appreciated far more than words can express.

Here are the links and a brief synopsis:

Strangetown Conspiracy-0 (The Prologue)-Following alien terrorist attacks in SIMNation's Capital City, the President proposes a preemptive sweep against aliens residing illegally throughout SIMNation. This action puts the residents in Strangetown directly in the line of fire. General Buzz Grunt must make a terrible decision: his position as General, or saving the lives of his neighbours.  


Having been bullied by General Buzz Grunt since childhood, can Pascal Curious  truly trust his old adversary?



Strangetown Conspiracy I- Gathering Storm-As the preemptive strike against the alien terrorist groups believed to reside in Strangetown draws nearer, Nervous Subject's attempts at sleep are thwarted by foreboding images.  Are they mere nightmares, or have the years of scientific experimentation on his body yielded unintentional side effects?


Nervous tells Loki and Circe about his strange visions.  Are they mere dreams or visions of a dark future?  Will Circe and Loki even believe their test subject's words?


 If some of you in the Harry Potter community recognize my co-writer Avatar Arkmage, it is because he is one of the guys who wrote one of my favourite fanfics!  And he agreed to help me with the writing for this series.  Hope you enjoy it!

Edit: 11/9/2007, added part two.  I sincerely hope you enjoy it!


Strangetown Conspiracy II- A Violent Legacy-The Beakers begin to suspect that Nervous Subject has developed unusual capabilities of foresight; while the price of General Grunt's imminent treason against SIMNation is paid by the entire family.


In a rare, fleeting moment of solidarity, Tank and Ripp lean on one another for support after enduring a beating from their father.


Strangetown Conspiracy 3A- Time of Hate-Part One of Two. The attacks perpetrated by alien terrorist cells have led to an all time high of suspicion against all aliens residing on Earth. Johnny Smith and Ophelia Nigmos fall victim to a zealous street gang who are particularly hateful toward aliens and humans with alien blood.
A street gang, who believes aliens have no place on Earth, chases Johnny Smith through the deserted streets of Strangetown Downtown.



Strangetown Conspiracy 3B- A Time of Hate-Part Two of Two. Nervous's odd abilities strengthen, and all are distressed by the fact that he has indirectly witnessed the assault of Ophelia and Johnny; General Buzz feels remorse over the stout beating he had subjected his sons to, but with his responsibilities toward SIMNation's military, he doesn't chance any further interactions with his sons for fear that he will harm them even more

Loki, Nervous and a battered Ophelia search for Johnny Smith, who they believe to have been beaten and dumped in the desert.



Strangetown Conspiracy 4- Deeper Than By The Blood That Binds Us. Strangetown is in mourning over the murder of Johnny Smith, but they can little afford to grieve, as the pre-emptive strike draws nearer. What connection do Olive, Ophelia and Nervous share, and how much do the Beakers know about this? General Buzz turns up at the hospital as well, but is it to offer his condolences or for another reason entirely?


Nervous ponders the kinship he feels toward Ophelia.  Does she cling to him merely because she had been traumatised, or because she may know more about Nervous's true identity than Nervous himself does?



Strangetown Conspiracy 5: Death of Innocence
Part 1 of 2. The HMS Wright closes in on Outolaakso, a Northern Province of SIMNation, where alien terrorist activities have been strongly indicated, but what is closing in on the HMS Wright?  Pascal asks Buzz what is the reason for the hatred Buzz seems to have felt toward Pascal since their youth, but Buzz is less than forthcoming.
 Disturbed that anyone can be so callous when human lives are concerned, Pascal lets his feelings be known.



Part 2 of 2



Although the HMS Wright was one of the ships slated to carry out the pre-emptive strike, is this really the case?



Strangetown Conspiracy Chapter Six: Prisoners of war
WARNING: THIS EPISODE CONTAINS BRIEF, THOUGH NON-SEXUAL NUDITY.  Cover the upper part of the screen and only read the dialogue at the bottom if you do not wish to see that part.  You can safely watch the movie after approximately 0:16. Having been abducted by the very aliens they had been sent to attack, the surviving members of the HMS Wright do their best to survive the ordeal. Ripp Grunt, who was also captured, fares somewhat better, but what do the aliens truly want from him?

Ripp's alien abductors inquire about the wounds on his face and body, and not wishing to disclose the true cause, Ripp fabricates an elaborate lie.


Strangetown Conspiracy 7- Brothers and Adversaries. Some of you have called to my attention the fact that there is a lot of dialogue, and that it sometimes goes along too quickly, especially for those who like to read at a more leisurely pace, or for those whose native tongue is not English. It may help to watch the film with your mouse pointer on the pause button in the YOUTube player. Simply pause as needed to read the dialogue, then resume. Synopsis: The aliens who have abducted Ripp have no understanding of Ripp's entreaties toward his father, and inquire further on the matter. Things become worse for the survivors of the HMS Wright, when an act of sedition is revealed. General Buzz Grunt invites Pascal to his home, but what is his intent?
[/IMG]
Feeling the weight of all that has transpired far more than he lets on, General Buzz falls to his knees, his thoughts on Ripp.
[/B]

Nervous once again has frightening visions, only this time, he's fully awake. General Buzz and Pascal begin to settle a score a few decades old.
[/IMG]
A memory buried by time and the pressures of his career, tears its way back following a confrontation by Pascal
[/B]
47  Simmers' Paradise / Sims 2 Pictures / Nervous Subject on: July 26, 2007, 10:28:19 am
Delightful thread!  Nervous Subject is an intriguing character, and though I could only tolerate him with great difficulty in the beginning, he endeared himself to me over the eighteen months that I've been playing the current Pleasantview/Strangetown merged neighbourhood.

In my merged neighbourhood, Nervous Subject appeared on the Curious lot as he usually does when Pascal Curious goes into labour.  Although I was tempted to send him away, for who comes calling at 6:00am in the morning, I let him stay, as Pascal's social bar was low after having the baby.  Because Lazlo rolled the want to max out his cooking skill, I had him prepare food, and Pascal(hungry from the labour and delivery) and Nervous (hungry because he is hyperactive) tucked in straightaway, talking constantly.  It was odd that Nervous, who tends to not have many interests and loses points whilst talking to others did not do so here, and only gained relationship points with Pascal.  After they had dined, I had Pascal interact with Nervous (platonic, as they were initially friends), for he rolled the wants to do so.  

Because Vidcund had been abducted during the night, I diverted my attention to him when he returned, and concentrated on fulfilling his wants and needs.  Lazlo, who wanted to skill, was set to watching the Yummy Channel. I then heard the chimes that play when a character falls in love, and upon investigation, I saw that Nervous was clinging to Pascal as though for dear life, and earning aspiration points in doing so, for falling in love must have been in his wants.

I was rather surprised that Maxis had seemingly programmed Nervous and Pascal to autonomously fall in love with one another, but far be it from me to interfere with any of the SIMS wants.  

I moved Nervous into the Curious home, and he and Pascal were engaged in short order, and that put Nervous in a platinum mood; and he has remained in gold or platinum ever since, as he kept rolling want after want to interact either with Pascal or with Pascal's alien daughter Hypatia.  To my surprise, he even cared for Vidcund's daughter Callisto tenderly as well; very odd since he customarily goes around Pleasantview or Strangetown kicking bins, stealing papers, and arguing with anyone he meets.  

Nervous eventually banked enough aspiration points to not only remain in the adult lifestage after eighteen months of being played, but also to build a relationship with his mother Olive Spectre and give her two gifts of Elixir of Life when she asked him to move in.  Olive Spectre begins the game with only one day left in her life, but Nervous gave her thirty additional days, and by the end of those thirty days Olive was able to bank enough points to get her own elixir of life, and she too is alive today and doting on Hypatia, and her other grandchildren.

Yes, you’ve heard correctly when I said that Olive Spectre has “grandchildren.”  I use very few hacks as a rule, but with a gay couple in the neighbourhood, I installed the “Pregnancy For All Genders” hack from TwoJeffs, and Pascal was soon pregnant again with Nervous’s child, who they named Kitty Epimetheus.  Nervous Subject got pregnant with Pascal’s child next, and they named the boy Ganymede. Olive, Nervous, Pascal, Kitty Epimetheus and Ganymede all live together at Olive’s house (Hypatia is currently at the University), but they frequently move back to the old Curious house as well, as that keeps the relationship with Vidcund, Lazlo and Callisto strong.

In a very recent development, Nervous Subject was spraying the plants and he is now a plant person.  He is happier than ever now, and Pascal and Hypatia often roll the want to be  plant people as well.

I would post pictures of these events if anyone is interested?  I’ll have to go back and read the rules of this particular forum, but I’ll show the pictures if anyone is interested.
48  Resident Creators / EP5 Mods / no autonomous raking leaves Updated(6/23/07) on: June 24, 2007, 04:38:01 am
Great work, Squinge!  Now SIM Squinge and SIM JM Pescado can spend more time in the bunker rather than out of it raking those leaves in the autumn.  

I am fond of your rake faster hack as well, can they be safely used together?
49  Resident Creators / Squinge's Mods / Restaraunt at home meals Updated(6/23/07) on: June 24, 2007, 04:34:17 am
Thank you both very much, Morague and Squinge!  We all are grateful for all of your efforts!  I am especially happy for the availablity of the filet mignon at home, for it is the favourite food of Vidcund Curious.
50  Resident Creators / EP5 Mods / Rake Faster on: June 16, 2007, 06:12:45 am
Great work, Squinge!  This is a wonderful mod, as I was feeling rather sorry for your self sim.  You see, I moved him into a lot with sim JM Pescado, and  because there are many trees around the bunker, they were spending their every waking moment raking those ruddy leaves in the Autumn.  

Now perhaps your self sim and Sim JM can get back to the business of fighting rather than raking all day!
51  Sims 2 Community Downloads / Misc. Mods and Careers / Auto Compost of Tending Garden Plants/Trees on: June 16, 2007, 06:03:40 am
Brilliant mod!  I've often wondered what the SIMS did with the weeds, and you've enabled it to be put to a good use.  Great work, Monique!
52  Sims 2 Community Downloads / Misc. Mods and Careers / Find Own Place Mod on: June 16, 2007, 06:01:13 am
Delightful hack!  It will be very helpful in creating affordable starter homes for new sims and those returning from college, in that it will have quality household items at depreciated costs.  Very lovely mod!
53  Resident Creators / EP5 Mods / Rake Faster on: June 11, 2007, 06:03:26 am
Delightful!  Wonderful work, Squinge!  Now the Autumn shall have more to love about it.
54  Resident Creators / Squinge's Mods / Objects Never Break New Universal Version(2/11/07) on: February 12, 2007, 08:10:39 pm
Delightful!  Thank you very much! The dishwasher seems to break once every few days, and it's a hassle to have them wasting time fixing it.  Great work!
55  Resident Creators / EP4 Mods / Pets Beds Stay Clean on: November 06, 2006, 11:01:26 pm
Wonderful work!  Thank you very much for this hack!
56  Resident Creators / Squinge's Mods / No More Feed That Child Popup Message on: October 12, 2006, 11:34:41 am
Thank you very much for this brilliant hack!  Pity that many SIM parents are so thoughtless as to prepare only a meal for themselves when there are children in the house.  Good job!
57  Resident Creators / Squinge's Mods / Hula Dance & More New Version Available(5/19/07) on: July 09, 2006, 11:51:54 am
Thank you very much for all your hard work!  You've made SIMS 2 moviemaking, as well as gameplay, a joy.  Keep up the good work!
58  Resident Creators / Squinge's Mods / Encourage Anyone on: June 29, 2006, 05:31:11 pm
Thank you very much for this hack!  I have a pair of elders that love adopting the children (and teens, thanks to your teleporter shrub modification) of the neighbourhood, and this will allow them not only train them on the career reward items they earned over the years, but to encourage Tank Grunt not to be so mean to Ripp.  Good work!
59  Resident Creators / EP1 Mods / EP1 required:Write Term Papers Faster on: June 22, 2006, 01:21:51 pm
Brilliant!  Now my overly playful sims shall stay on task, rather than stopping because their fun bar has gone empty.  Good work!
60  Resident Creators / EP2 Mods / EP2 required:Ghosts appear more often on: June 22, 2006, 01:18:48 pm
Thank you very much for this hack!  Brilliant!  Now my insatiable (or insufferable, as the case is sometimes) Knowledge sims can have their  wants met more readily.  Spot on!  Keep up the good work!
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