Show Posts
|
Pages: [1] 2 3
|
2
|
The Sims 3 / Pudding WCIF / WCIF AM Baseball Cap with Shaved Head?
|
on: January 03, 2011, 03:02:22 am
|
I'm pretty sure I've seen this before, but I can't for the life of me remember where -- I'm looking for a baseball cap with a shaved/bald head for adult males. I know there's already a baseball cap, but it comes with short hair, not a bald head. The backwards baseball cap is shaved, but not the frontwards one, which is the one I want. Actually, even a baseball cap as an accessory would work since then I could just use it with the regular base game shaved head. Either way, does anyone know where I can find something like this?
|
|
|
6
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 20, 2009, 06:39:02 pm
|
Thank you! And eep, sorry to come back for help again...but after retexturing it, I've come across a problem that I'm struggling with. See, there's a funny issue with the hair in the back, with the gap? There's like an opacity error or something there, and I'm a bit clueless about how to go about fixing it...would anyone happen to know how to fix this?
|
|
|
7
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 17, 2009, 05:07:03 pm
|
Oh, Bloom, I love you! Seriously, thank you so so much for this. You're a wonderful guy. I don't know why it was so hard for me to put the whole package together, but I'm so thrilled that you took the time to do this for me. When I upload my finished project, I will most definitely be giving you immense kudos. Thank you again!
|
|
|
11
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 16, 2009, 08:53:47 pm
|
Ach, sorry about that. I saw it and went, "Oh! It's a hat! Maybe it will work. " Wow, and thanks so much! If you want to try making one for scratch, I'd be absolutely overjoyed, since I think you'd have a little bit more success than I did, haha. Or alternatively, I could re-extract all of the mesh parts (and not delete the second CRES and SHPE) for you, if that makes it easier. Thank you immensely! <3
|
|
|
12
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 16, 2009, 05:15:55 pm
|
Well, I used the witch hat from AL as a base because it had all the correct amount of groups and the hat and everything. But I did notice that it come with 2 GMDCs, 2 GMNDs, 2, CRES, and SHPEs -- which seemed a little odd to me, but I shrugged it off. But then when I tried to link the recolor to the mesh, it wouldn't let me because it had more than one CRES and SHPE (I can't remember the exact error, but that was the gist of it), but it worked fine when I deleted them. One GMDC corresponds to the actual hair mesh and the other GMDC corresponds to the adult close-cropped hair. I'm not sure why Maxis did it that way, it seems rather redundant. Maybe that's the problem with this particular version, but I was still getting the invisible scalp when using other Maxis hairs as a base (that had the same amount of groups, that is). I think this is the sixth version of the hair I made. It's frustrating! I'll have to take another look at it in Milkshape after I'm done with my work for the night. *shakes head* And you definitely should poke around with them some day -- I love your cornrows!
|
|
|
14
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 16, 2009, 01:19:35 pm
|
Update on the sitch: Originally, I was modifying for my own personal use a conversion of a Peggy hair (fitting a hat to it). Then I said, "Screw it all, there's too many groups to do anything about it." I've used Bloom's tutorial on adding new groups multiple times for body meshes, and even have my own comments about it in a file somewhere around my computer, but the whole thing was just too unwieldy and I knew that I would mess up somewhere and it wasn't worth it. So I poked around my Bodyshop to find a similar enough hair that I could use, and found that the curly OFB hair by Maxis would fit the bill pretty well. Last night, I decided to clone the AL Witch Hat hair and was thrilled to find that it had the exact number of groups that I needed, hat and all. So I switched around all the groups and matched up their comments, built the mesh by replacing the GMDC like always, fixed integrity, and linked the Bodyshop recolor to it. I was confident that it finally worked this time.
Damn. It didn't. Still a face without a scalp or any hair at all! It's really baffling me. Thank you so much for your replies, Bloom and Tenshii! And thank you for your offer, Bloom, it's much appreciated! <3 I uploaded my mesh file, the saved sims recolor that's linked to it, and my MSD file. But I have SO many versions of this hair littered about my desktop, so I really hope I didn't give you the wrong one by mistake. I think they're correct, though. Slap me if they aren't. Thanks again, you guys are wonderful!
|
|
|
15
|
Simmers' Paradise / Content Creation & Recoloring Help / Re: Hair meshing fail. Scalp disappears?
|
on: September 15, 2009, 11:40:20 am
|
It's got about twelve layers, and none of them can be merged without screwing it up. There's just no way that you can make it work having just three layers like the plain Maxis hairs have. I know that a long time ago, Nouk had a fifteen group hair mesh that she let you clone from so that you can easily create a new hair without having to go through all the trouble. It's a shame that she's not around anymore, I could definitely use her help, since she has so much experience with creating hairs.
|
|
|
|
|