Okay, again with the stupid questions, I've got it working in game, the neck is fixed and no longer hanging off the body like some strange zombie, now my only problem is that the fat morph seems to have become the default and I can't seem to fix it. The stupid thing is when I export it again from SimPE and open it in Milkshape the morphs are still seperate and working. Have I once again missed some obvious and vitally important step along the way?
What the hell posessed me to think that this was fairly simple??