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1  Sims 2 Community Downloads / Skintones / Sexy Feet Modified Ephemera Simple Skins on: March 30, 2008, 11:23:23 am
Wow, I never imagined that. Nice work!
2  Sims 2 Community Downloads / Skintones / Sexy Feet Modified Ephemera Simple Skins on: March 26, 2008, 12:54:20 pm
Wow nice skins but, these bodies, aren't Maxis' meshes, or yes?
3  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: November 21, 2007, 12:47:06 pm
Quote from: BlooM;1034658

Did you alligne the normals on the mesh?
What's that? I'm not understand you XD... (You mean "Weld" the model?)
4  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: November 16, 2007, 12:45:18 pm
Got it, but importing and modifing "amhairrocker"... XD

Thanks for the Ideas!
5  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: November 07, 2007, 06:27:21 pm
Sorry again, but how can I add "Trasparency" to that mesh, I mean, painting black the other texture file (alpha texture) and erase some parts of the hair to make a spiky hair I mean something like this...

... but making it invisible instead grey. I tried copying an "alpha_3" comments file (in milkshape) to my mesh, but if I do this, a big part of the mesh (with all "alpha.bmp" file white) becames invisible...
Thanks!
6  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: October 24, 2007, 04:05:05 am
Thanks BlooM!
I did it, but I assigned the lower part of the hair to the neck XD, the next time i'd try to do that you say
See ya!
7  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: October 23, 2007, 10:22:41 am
Eyy! It works! Take a look:



Thanks BlooM!! You help me a Lot!!!!
8  Simmers' Paradise / Content Creation & Recoloring Help / Help with hair creation, plz on: October 21, 2007, 07:13:34 am
Hi how are you?
Some days ago, I read a tutorial how modify existing hair meshes and create a new one, so I tried it and I obtain this (In bodyshop):

But in game, hair appears like this:



I create a new mesh, exporting/importing a maxis hair with bodyshop, exporting cres, GMDC, GMND and shape, create a new file in SIMPE, add these 4 files, fix integrity exporting again the cres and shape to change 3DIR, etc...
So anybody can tell me how can I create a New hair with an existing 3d file created in 3DSMAX9? and how join the hair 3d file to the sim bones so when sim turn his/her head, the hair turn too? Thanks!
PD: I have SIMPE, 3DSMAX9, and milkshape with unimesh plugins EDIT: and I have too Blender.
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