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1  Sims 2 Community Downloads / Misc. Mods and Careers / Gunmod's Radiance Light System 2.3 beta 1.8a on: June 18, 2008, 07:04:41 am
Update to 1.1a

thanks everyone,
You do not need 2.1 or 2.2 to install this. You can just install 2.3 over 2.2 and 2.1 of you are using them. It works with smarter lights and weather atmosphere object but make sure that your draw distance and fade are max so it doesn't clip with the sky when using atmosphere object.

Anybody have any problems/bugs or suggestions feel free to leave a post.

Edit: Update to 1.1b
2  Sims 2 Community Downloads / Misc. Mods and Careers / Gunmod's Radiance Light System 2.3 beta 1.8a on: June 03, 2008, 03:04:53 am
There will be no conflict between the two as bumpmapping requires shaders to be true before it can even work.
3  Sims 2 Community Downloads / Misc. Mods and Careers / Gunmod's Radiance Light System 2.3 beta 1.8a on: June 03, 2008, 02:29:50 am
You can run the mod with the shaders on false. Things that change is pool ripples  and reflection will be missing. Fish will be invisible if you have Seasons, bumpmapping will not work and certain lights will be slightly darker. Although it will enable specular highlights that does not work with shaders true.
4  Sims 2 Community Downloads / Misc. Mods and Careers / Gunmod's Radiance Light System 2.4 on: June 02, 2008, 11:29:34 pm
Quote
Updates]
*2.4* APL-29
-Added optional files. 2 types of unlit room darknesses and a balance to all lights
-removed indoor sunlight color saturation.
-Increased unlit room brightness at night
-Decreased orb lights and few table lamps diffusive Strength
-Changed two street light colors from yellow to white
-Adjusted Sims and object overall light strength
-Adjusted seasons, morning, and evening
-Adjusted winter, Spring, and Fall indoor portal spill to match better with summer
-Adjusted cloudy day, will now resemble winter as but a bit darker and grey
-Fixed street lamp from M and G from casting a very weak light, again


This is all based on Gunmod's Radiance Light System 2.1 and 2.2 RC1 made compatible for all expansion packs including Stuff packs. All credit belongs to Gunmod. You do not need 2.1 or 2.2 to install.

Changes in 2.3 beta
>Compatibility for all EP's and SP's (including EA Store)
>Changes to all Seasons and weather.
>Fixed Archways and Glassdoors.
>Darker overcast.
>Specular highlights for indoor outdoor and with both useshaders.
>New Dawn and Dusk.
>corrected Neon Lights
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.

--------------------------------------------------------
Description
--------------------------------------------------------
This is all based on Gunmod's Radiance Light System 2.1 and 2.2 RC1 made compatible for all expansion packs including Stuff packs. All credit belongs to Gunmod. You do not need 2.1 or 2.2 to install.

General Changes in 2.2 RC1
>Compatibility for all EP's and SP’s
>Specular highlights for indoors and with usershaders on.
>Fixes to errors found on certain objects and lamps in base game.
>Corrected Dance and Neon lights and color.
>Adjustments to Day, night, Seasons and weather.
>Adjustments to dawn and dusk.
>Adjustments to Archways and Glass doors to make them cast more correctly.
>Adjustments to all light objects and windows.
>Adjustments to Userstartup.cheat
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.


Installing automatically:

To install automatically use
SCRIPTORIUM by Numenor:
http://www.modthesims2.com/showthread.php?t=192613
It will install most necessary files including userstartup.cheat you do not need to follow the Manual install instuctions. For updating check 'how to update' in readme
(Thanks To Numenor)

note: This is does not contain the RLS-Shaders should only be used with NL and up.

Manual Install
To install manually follow the instructions that is found in the readme file. It requires that you change and place files correctly as instructed.

Recommended downloads
to be used along side Radiance

Smarter Lights: "automatically turn the light on and off, depending of the type of the lot, the time of the day and what the sims are doing."
http://www.modthesims2.com/showthread.php?t=188024

Courtesy Lights: "The Courtesy Lights will automatically lit up whenever the room is dark, when the standard lamps are off during nighttime, or in windowless rooms."
http://www.modthesims2.com/showthread.php?t=305228

Weather Atmosphere: "buy able "sky", it projects new clouds in the atmosphere"
http://modthesims2.com/showthread.php?t=187229
5  Resident Creators / Squinge's Mods / Party guests stay after party on: May 08, 2007, 12:48:06 am
Thanks! Smiley
6  Resident Creators / EP5 Mods / Take off aspiration reward accessories before eating Updated(3/26/07) on: March 21, 2007, 12:45:26 pm
With this mod installed Sims can't not put away leftovers. They will pick up the plate and then just put it back down.
7  Resident Creators / EP2 Mods / EP2 Required Vampire sims do not change skin color on: October 11, 2006, 02:54:02 am
thanks Cheesy
8  Resident Creators / EP2 Mods / EP2 required:High Stakes Poker by Morague New Version(5/13/06) on: May 12, 2006, 12:53:59 pm
Thanks again^^
9  Resident Creators / EP3 Mods / EP3 required:Young Adult & DownTown Shoppers New Version Available(4/29/06) on: April 12, 2006, 02:08:04 pm
Thanks^^
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