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Author Topic: Arm Amputee Request  (Read 16338 times)
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zeustra2
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« on: December 21, 2008, 04:49:37 pm »

A very dear friend of mine is a congenital LBE (left below elbow) amputee due to a birth defect. I want to make a sim of her that properly reflects her real self. She doesn't wear a prosthetic arm very often so I didn't want her sim to have one. I understand that in game this would look odd because the sim would pick things up and it would just float there, but Sims use their right hands more anyway...

I've seen a headless skin before and I've seen missing legs so I know it's possible. I was hoping that it could be made as an accessory (glasses) so it could be used with different skins.

Please, if anyone is willing to help, let me know if you need any more information.


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« Last Edit: June 09, 2009, 10:13:58 am by caffeinated.joy » Logged

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zeustra2
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« Reply #1 on: December 23, 2008, 03:10:01 am »

Might I add I really wanted to get this done by Christmas...
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Sane Enough
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« Reply #2 on: December 31, 2008, 08:53:43 pm »

I'm no mesher and I know it CAN be done, but you can't expect it to have be done by christmas. I mean...4 days? That's out of the question.
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zeustra2
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« Reply #3 on: February 27, 2009, 08:35:59 pm »

Well, I didn't get it in by the time I wanted to but is anyone still interested in trying?
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Toke
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« Reply #4 on: March 24, 2009, 03:03:31 pm »

maybe i can create.... Grin but what cloth u need? (casual, formal, etc).
pm me if u still want...
« Last Edit: March 24, 2009, 03:27:05 pm by Toke » Logged

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Toke
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« Reply #5 on: March 27, 2009, 01:50:58 am »

last time i try to make it...and here we go

i dont know how put this CC in here...so i send download link via pm
thanx Squinge... Cheesy
i hope you like it. this cc is new mesh (mixing cc maxis)
*sorry if my english too awful Cheesy

* Arm Amputee by T0kE.rar (302.57 KB - downloaded 424 times.)
« Last Edit: March 27, 2009, 02:14:07 am by Toke » Logged

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Squinge
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« Reply #6 on: March 27, 2009, 02:00:29 am »

You can upload it here by clicking on 'Additional Options'  then click the browse button then choose the file you want to upload  Cheesy
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Theraven
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« Reply #7 on: March 30, 2009, 11:00:56 am »

absolutely useful, this one Smiley
*getting ideas for story*...
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BlooM
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« Reply #8 on: March 30, 2009, 11:20:49 am »

cool, as long as the sim aint married Cheesy
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Toke
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« Reply #9 on: April 30, 2009, 02:22:15 pm »

hi friend...this full body version

i hope u like it  YAY

* full version.rar (426.26 KB - downloaded 266 times.)
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Theraven
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« Reply #10 on: July 02, 2009, 11:55:29 am »

I had some weird troubles with the one above (some problem with either the texture or the mesh, I think), so I tried to make my own version, as a top instead of a full outfit. It's my first outfit mesh, and it has a weird issue with the mesh seams, but other than that it works fine (unless you count floating wedding rings, flying babies and other mysterious problems Wink). When I sort out that mesh problem, I'm thinking of making a few more outfits. But if anyone wants it like it is, then I'll upload it Smiley



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BlooM
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« Reply #11 on: July 02, 2009, 04:11:30 pm »

I had some weird troubles with the one above (some problem with either the texture or the mesh, I think), so I tried to make my own version, as a top instead of a full outfit. It's my first outfit mesh, and it has a weird issue with the mesh seams, but other than that it works fine (unless you count floating wedding rings, flying babies and other mysterious problems Wink). When I sort out that mesh problem, I'm thinking of making a few more outfits. But if anyone wants it like it is, then I'll upload it Smiley

*quoted image snipped*



The seams are a result of having autosmooth on when importing the mesh for the first time.
You can use alligne normals to fix this or reimport the original mesh with the autosmooth box ticked off and remove the arm again.
« Last Edit: July 02, 2009, 04:26:32 pm by caffeinated.joy » Logged

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Theraven
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« Reply #12 on: July 02, 2009, 06:56:15 pm »

had a feeling it was something like that Smiley
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BlooM
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« Reply #13 on: July 03, 2009, 02:59:21 am »

hmm, had to tell you earlier..
You can not use alligne normals on some parts, not the neck for sure.
You can use Wes H his data merge tool for the neck.
But i would reimport the mesh and start over personally Wink
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