Insimenator.org
April 24, 2024, 11:13:13 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: mesh problem  (Read 2551 times)
0 Members and 1 Chinese Bot are viewing this topic.
ldragon
Member

Posts: 19


View Profile
« on: June 02, 2009, 06:44:49 am »

Hello,

I was creating a mesh and a recouler file, later i wanted to change it to something diff.
So i did some changes to the mesh but nothing happend.
It gets the mesh form a other file because if i delete the mesh it still gives the textures
how do i find that mesh i my download folder ?

tnx and grz.
Logged
BlooM
Member

Gender: Male
Posts: 2980


View Profile
« Reply #1 on: June 02, 2009, 04:41:48 pm »

Nearly impossible to find i think....you have quicker a new mesh attached to that recolor.
Logged

No longer active
Theraven
The Bird Queen
Admin
*****
Gender: Female
Posts: 5054


Currently distracted by Something Shiny


View Profile WWW
« Reply #2 on: June 07, 2009, 07:56:23 pm »

try to go through the tutorials at MTS2 - they tell you a lot about meshing, SimPe, cloning meshes (which might be the problem you have), and a lot more.

And I suggest you try to actually find the files you want to work with before you start changing them. Keep things named and in folders, so you can find them when you need them.
We've not seen your desktop, or the file system on your computer, so we can't tell you where you put the file.
Logged

My site:

Little Fire Burning - Chapter 85 out

~Life isn't about waiting for the storm to pass. It's about learning to dance in the rain~
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.038 seconds with 30 queries.
SimplePortal 2.1.1