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Question: Would you like all of these mods in one .package file?
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Author Topic: Telescope Alien Abduction Interaction Enabled New Version Available(5/15/06)  (Read 74837 times)
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Squinge
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« Reply #105 on: September 25, 2008, 01:03:35 am »

Any cheat codes for what & what is your latest EP?
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Jenna
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« Reply #106 on: September 25, 2008, 01:04:14 am »

Quote from: NT Girl08;1394795

IS there any way to have any cheat codes for that?




If you want to have your Sim get abducted by aliens via a cheat code, try this:

Hit CTRL+Shift+C to bring up the cheat box. Type:
Code:
boolProp testingCheatsEnabled true
...and hit enter.

Shift-click (hold shift, and click with the left mouse button) on a telescope and choose 'Debug Abduct' and presto, your Sim will get abducted by an alien.
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delightfulone87
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« Reply #107 on: September 29, 2008, 09:35:00 am »

Debug abduction hasn't worked for me since I installed free time:sad1:
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Squinge
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« Reply #108 on: September 29, 2008, 09:43:34 am »

As posted in the description this mod isn't compatible with FT Smiley
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delightfulone87
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« Reply #109 on: September 30, 2008, 05:53:35 pm »

oh, no I meant using boolprop and shift-clicking on the telescope. They go to use it then they jump back, like they reset or something. Shift-clicking the paper to get any job has been rendered useless also. I get an error message with that one.
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Chaavik
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« Reply #110 on: September 30, 2008, 06:42:34 pm »

There is a safer alternative to the telescope abduction mod if you're unsure about using it for FT and/or AL.

Twojeff has the Abductions - Higher Odds mod that worked very well. I used it and watched my various Sims get abducted pretty often if not every night, but you will have more abductions than almost none.
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delightfulone87
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« Reply #111 on: October 01, 2008, 05:07:06 pm »

Found a hacked telescope for instant abduction if anyone needs: http://modthesims2.com/showthread.php?t=256425
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Chaavik
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« Reply #112 on: March 01, 2009, 09:56:12 pm »

It's okay to post a link, but keep in mind that this is Mr. Squinge's section, and he may not like people posting links to alternative mods if they do the same job.
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delightfulone87
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« Reply #113 on: March 01, 2009, 10:14:48 pm »

Oh sorry, didn't mean any disrespect. Just thought Someone with FT or AL might want it. Should I remove it?
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Chaavik
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« Reply #114 on: March 01, 2009, 10:54:32 pm »

It's already posted. No biggie. Just for reference in the future.
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« Reply #115 on: August 30, 2009, 06:48:54 pm »

No, that mod doesn't work with FT and up anymore. Summon Aliens is what Get Abducted used to be but the action itself doesn't take effect immediately.

Get a mod to greatly increase the chances for your Sim to be abducted. Those type of mods work better.
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