Is there any reason for playing apartment when you want to have many controllable sims? You can play fake apartments.
Wait a minute, I don't keep households with this many sims, that would be a micromanaging nightmare. On the factory I mentioned, the employees are directly controllable because that are all managers, and they don't require a lot of micromanagement because they are servos, and I use the servo recharger platform and the shift manager from simwardrobe.
The point is, the game and my computer both have no problem with crowded lots. And more useable apartments would allow more possibilities. For example, I would like to make a sort of servo employee hive. A huge building with dozens of tiny apartments, each just with a computer, a phone and a servo recharger. The way the game is now, only 4 of those apartments would actually have servos, all the others would have silly npc's...
I also like to make minimalistic future apartments for space colonies, and for that scenario, I cant build large apartment lots or I would have a ton of "out of costume" npc's walking around. The same goes for medieval hood apartments.
I think I know why your asking about this Zerit. I have sims I like to keep in a group but not have to control at the same time.
Exactly!
watching the rest of my sims come around that arent game townies is much nicer for pictures and playability.
This too.