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Author Topic: Hair meshing fail. Scalp disappears?  (Read 11925 times)
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Theraven
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« Reply #15 on: September 16, 2009, 07:06:00 pm »

I meant if there are multiple files for one age (like the maxis hat hairs, when let's say everyday clothing has a hat, while swim doesn't). Multiple files for different ages/genders is normal Wink
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BlooM
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« Reply #16 on: September 16, 2009, 07:33:43 pm »

The recolor file also contains 2 male propertysets so it should be normal.(unless he cloned a maxis hair wich he had a replacement installed for.)
Only this meshpackage is not complete, i am missing a Cres and SHPE file.

I am afraid i cant be much help as i do not have the expansion pack needed to extract all necesarry files.
Always take base game files to make custom content. Wink
I can make one from scratch?
Its not that much work
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twisted FATE xx
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« Reply #17 on: September 16, 2009, 08:53:47 pm »

Ach, sorry about that. I saw it and went, "Oh! It's a hat! Maybe it will work. Cheesy" Wow, and thanks so much! If you want to try making one for scratch, I'd be absolutely overjoyed, since I think you'd have a little bit more success than I did, haha. Or alternatively, I could re-extract all of the mesh parts (and not delete the second CRES and SHPE) for you, if that makes it easier. Thank you immensely! <3
« Last Edit: September 16, 2009, 09:23:24 pm by twisted FATE xx » Logged
BlooM
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« Reply #18 on: September 17, 2009, 05:47:59 am »

i alway's use basegame files and i got the mesh and texture files, that will do


Edit,
Seems you didn't load the textures in your package so i need those.
« Last Edit: September 17, 2009, 07:14:22 am by BlooM » Logged

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twisted FATE xx
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« Reply #19 on: September 17, 2009, 12:43:50 pm »

Oh no, I'm not very good at this thing, am I? xD; Thanks for putting up with me, Bloom, you're too kind. Here's the extracted texture files.
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BlooM
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« Reply #20 on: September 17, 2009, 02:45:26 pm »

And the hat?
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twisted FATE xx
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« Reply #21 on: September 17, 2009, 03:25:11 pm »

...*headdesk* Okay, seriously, someone slap me upside the head. I am clearly not in my right mind.  Cry I'm so sorry! Hat = here.
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BlooM
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« Reply #22 on: September 17, 2009, 04:56:53 pm »

here:
http://www.megaupload.com/?d=82QKCE6T
pain in the ass site, i am srry
quickest i ran into :s
Or pm me your email adress
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twisted FATE xx
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« Reply #23 on: September 17, 2009, 05:07:03 pm »

Oh, Bloom, I love you! Seriously, thank you so so much for this. You're a wonderful guy. I don't know why it was so hard for me to put the whole package together, but I'm so thrilled that you took the time to do this for me. When I upload my finished project, I will most definitely be giving you immense kudos. Thank you again!  YAY
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BlooM
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« Reply #24 on: September 17, 2009, 10:47:19 pm »

You can rename the files if you like, i am not going to upload them.
It was your idea after all. Wink
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twisted FATE xx
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« Reply #25 on: September 20, 2009, 06:39:02 pm »

Thank you! Cheesy

And eep, sorry to come back for help again...but after retexturing it, I've come across a problem that I'm struggling with. See, there's a funny issue with the hair in the back, with the gap?


There's like an opacity error or something there, and I'm a bit clueless about how to go about fixing it...would anyone happen to know how to fix this?
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BlooM
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« Reply #26 on: September 20, 2009, 07:54:07 pm »

You can not solve it by editing the opacity settings because the underlaying layer stick throug the one above it.
You have to select the parts that stick throug and bring them back underneath the toplayer.
In Milkshape that is...Cheesy

I dont have the file anymore Wink
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twisted FATE xx
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« Reply #27 on: September 20, 2009, 08:01:20 pm »

Ahh, that's the problem then? Thanks for your speedy reply, Bloom!  Cheesy

Edited: Looks fine in Milkshape now, nothing poking out where it shouldn't be, and it's still there in BS. Damn. I tried applying the texture to the mesh in Milkshape too, and it still looks fine in there.
« Last Edit: September 20, 2009, 08:53:36 pm by twisted FATE xx » Logged
BlooM
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« Reply #28 on: September 20, 2009, 09:23:40 pm »

got to look, redowning...........
The sim didn't wear any alpha clothing in the screenshot eh?
Depending on the opacity settings clothing layers can sometimes overrule hair layers....

Try this one:
http://www.2shared.com/file/7939332/348de98d/Bloom_WitchHat_Mesh.html
Got the layers fixed, just a matter of giving the layers the correct opacity if you still got bleeding throug issues
« Last Edit: September 20, 2009, 10:11:21 pm by BlooM » Logged

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