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Author Topic: Animated Object with a Created skeleton HELP PLEASE! D:  (Read 3073 times)
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akihiro
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« on: August 01, 2010, 10:20:26 am »

Hi all First I'd like to say that I've seen

Echo's custom Object Animation Tutorialhttp://www.modthesims.info/showthread.php?t=239160

But i got a problem maybe it wasn't really enough for me to understand how i could Export this AlbumBook + The created Skeleton i did for it and have it working in SimPE with all the hierachy and stuff.






Animation mode:



There is also this problem, that pops up when i export with the Unimesh Exporter: ERR: No quaternion values stored


So yeah i went to do some research of this problem there at mts
and i see that the problem was that there were numbers missing in the bones comments: all of them are empty.
And these make the skeleton shape in SimPE.



So yeah if someone there could help me having this object working & with the capacity of being animated  in game id be so greatful!

Thanks Again!
« Last Edit: August 01, 2010, 11:54:11 pm by Jenna » Logged
BlooM
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« Reply #1 on: August 01, 2010, 09:13:15 pm »

If i understand correctly you making a object that has a selfmade skeleton?
This has never been done before and i doubt if you get it working....

you should atleast start with a excisting skeleton/object as far as i know.
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akihiro
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« Reply #2 on: August 02, 2010, 11:09:24 am »

If i understand correctly you making a object that has a selfmade skeleton?
This has never been done before and i doubt if you get it working....

you should atleast start with a excisting skeleton/object as far as i know.


Oh i think i found a tutorial whic hexplains how to create your own skeleton!
But whoa hits way confusing -_-
http://www.modthesims.info/showthread.php?t=270622
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