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Author Topic: Slower bladder decay New Version Available(5/07/06)  (Read 54264 times)
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Squinge
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« on: May 06, 2006, 01:33:10 am »

This mod slows down bladder decay for babies, toddlers, & elders the default was -500 per day I changed it to -200 per day.
 
no EP is required to use this mod.
 
* Important note: Your sims may be reset after installing this mod (i.e. if they were sleeping the last time you saved, they will be standing next to their bed, also to be safe, make sure no NPC (like maid or gardener for example) are on your lot and no Sims are at work before you install this.
 
elderslowerbladderdecay.zip(Elders)
babytoddlerslowerbladderdecay.zip(Babies & Toddlers)
slowerbladderdecaypregnancy.zip(Pregnant sims)
babyslowerbladderdecay&selectable.zip(Slows baldder & makes babies selectable)
selectablebabies.zip(Selectable Babies only)

* selectablebabies.zip (0.79 KB - downloaded 2276 times.)
* elderslowerbladderdecay.zip (0.51 KB - downloaded 1466 times.)
* babytoddlerslowerbladderdecay.zip (0.6 KB - downloaded 1392 times.)
* slowerbladderdecaypregnancy.zip (0.56 KB - downloaded 1706 times.)
* babyslowerbladderdecay&selectable.zip (0.8 KB - downloaded 1298 times.)
« Last Edit: May 20, 2007, 09:12:09 pm by Squinge » Logged

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Micke
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« Reply #1 on: May 06, 2006, 01:38:58 am »

My elders is going to love this LOL
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jaykay13
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« Reply #2 on: May 06, 2006, 02:33:04 am »

This is so cool, thanks!
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Squinge
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« Reply #3 on: May 06, 2006, 02:41:28 am »

Quote from: jaykay13
This is so cool, thanks!
Your welcome & please let me know if it works in your game after you have tried it, because I'm not sure if that gets set in more than one place:)
« Last Edit: June 27, 2006, 08:22:27 pm by Squinge » Logged

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IcemanTO
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« Reply #4 on: May 06, 2006, 03:08:28 am »

Quote from: Squinge
Your welcome & please let me know if it works in your game after you have tried it, becuase I'm not sure if that gets set in more than one place:)


I'll test this, sure!

I had some discussions with Quaxi about this. He said the dacay values can be changed but the changes are effectively only until you don't leave the lot you are playing. He said also that the default values are restored by the game every time you enter a new lot or every time a sim you have previously changed appears as non-playable on another lot (for example passing-by or invited as visitor).
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Squinge
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« Reply #5 on: May 06, 2006, 03:11:12 am »

Quote from: IcemanTO
I'll test this, sure!
I found this while trying to do your other request, one thing I noticed is it gives young adults a motive boost if they are frat members, according to the code in these mods it set's their motives when they wake up & I also so another part that sets it when they are sleeping.
« Last Edit: June 27, 2006, 08:22:38 pm by Squinge » Logged

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MissDoh
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« Reply #6 on: May 06, 2006, 02:02:47 pm »

Yay, count me in for the test Smiley  This is one of the thing that annoys me the most about elders (that and the fact they wake-up in the middle of the night but I fixed that with your eldersleeplonger mod).  I don't have any pregnant sims, toddlers or babies in game right now so I cannot really try these but I will report for the elders part.
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MissDoh
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« Reply #7 on: May 06, 2006, 02:29:59 pm »

I can already do a report. Somehow, after adding the elders mod, all my Sims were standing up next to their beds (I always save when they are in bed). It kind of resetted something.

I did not save, quit the game, remove it, and the sims are back in bed.

Is there a way to make it so this won't happen?

edit:  The hack detection tool did not show any conflicts.  And I have all expansion packs but not the holiday or family fun pack.
« Last Edit: May 06, 2006, 02:40:46 pm by MissDoh » Logged
Squinge
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« Reply #8 on: May 06, 2006, 03:19:40 pm »

Quote from: MissDoh
I can already do a report. Somehow, after adding the elders mod, all my Sims were standing up next to their beds (I always save when they are in bed). It kind of resetted something.
Some times that will happen when a global function is changed, the same thing happens after installing a  patch.
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Squinge
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« Reply #9 on: May 07, 2006, 07:47:41 am »

5/07/06 I just posted another version that makes babies selectable & slows bladder decay.
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blondecrystal
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« Reply #10 on: May 08, 2006, 03:48:50 am »

I Love the idea of making babies selectable. (Never understood why maxis made them unselectable)... Many Thanks
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Squinge
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« Reply #11 on: May 08, 2006, 04:13:57 am »

Quote from: blondecrystal
I Love the idea of making babies selectable. (Never understood why maxis made them unselectable)... Many Thanks
I know what you mean, I like it because you can check their motives to see what they need, I have been trying to find a way of doing that for a while:)
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Squinge
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« Reply #12 on: May 08, 2006, 04:19:19 am »

I just realized something that I forgot to mention, you will notice with the elders if they have a job their bladder motive may not be decreased while working, the reason is all of the careers adjust their motives according to which job they have, this is by design of the game & not a bug with this mod, I would have to hack each career to stop that from happening.
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kathy
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« Reply #13 on: May 09, 2006, 10:46:39 pm »

Very nice! Thanks!
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MissDoh
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« Reply #14 on: May 10, 2006, 01:03:17 am »

For people that want to know.  The elder bladder one did reset my sims.  The pregnancy one did not.  Cannot tell about the baby or toddler one since I did not install them.

Both are working fine.  I have all the Ep but I don't have any of the 2 packs.
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