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Author Topic: *Solved* Getting rid of second skeleton  (Read 1459 times)
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« on: September 29, 2011, 11:28:35 am »

There are two skeletons. I tried getting rid of it through milkshape, but it wouldn't import. So, I have to do it through simPE. I discovered that there are 129 joints. I am  pretty sure that there are supposed to be 65. Which ones am I supposed to get rid of? I need to know so I don't mess it up worse.
« Last Edit: October 08, 2011, 05:59:15 pm by KeeKeeKatt » Logged
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