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Author Topic: How to know if the "custom objects" works correctly in the game ?  (Read 2312 times)
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rosaliaofficial
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« on: April 13, 2016, 10:12:35 am »

Well, to start, I had almost 24GB of custom objects, so I decided to delete because he giving the following error "This application encountered an error. Now it will be finalized." It gives me a rage! So I decided to download all objects, makeup, skin, hair ...
But for this, how do I know if the object function without error in my game?
"Sims2PackInstaller" is the solution?
Or is there a program that checks if the "custom object" to work without appearing errors?
AJUDEMMMMM!
I'm sad because it excludes all my 24GB objects and had no separate folder, I will download everything again and organize, but for that I need to know how to know if it works or not in the game: /
THE SIMS 2
  huh huh
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Dullahan
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« Reply #1 on: April 13, 2016, 12:25:46 pm »

The hack conflict detector might help,
http://leefish.nl/mybb/showthread.php?tid=2063

Otherwise, you will have to use this method to figure out what's causing problems in your game.
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Theraven
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« Reply #2 on: April 13, 2016, 12:39:52 pm »

You have to test the CC items ingame to know if they work, by using 50/50. There's no other simple solution, I'm afraid.

If you start with putting in stuff you know works, it goes a lot faster. Test a big bunch of items you know you've seen ingame before, and if they work, start on the smaller bunch of things you're unsure of.
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rosaliaofficial
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« Reply #3 on: April 13, 2016, 04:16:04 pm »

Thank you ! I will start downloading the objects and case gives an error, I will use this hack, I hope it works.! Wink
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