Insimenator.org
April 18, 2024, 11:48:34 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Custom meshes into SimPE?  (Read 2988 times)
0 Members and 1 Chinese Bot are viewing this topic.
batgirl84
Member

Posts: 34


View Profile WWW
« on: June 16, 2006, 11:15:38 am »

Does anyone know how to use cutom meshed in SimPE specifically wall hanging meshes? I'd really appreciate the help as I've got no clue what to do here?:sad5:
Logged

I'm out of bed and I made it to the keyboard. What more do you want?
kathy
TRAITOR
Member

Posts: 14248

Rotten traitor


View Profile
« Reply #1 on: June 16, 2006, 04:15:58 pm »

Have you read any of the object making tutorials yet? That would be a good place to start. You can find them on MTS2 under the create tab on the front page.
Logged
batgirl84
Member

Posts: 34


View Profile WWW
« Reply #2 on: June 17, 2006, 01:49:24 pm »

Yes but it didn't make any sense all I want is to be able to use some custom meshes to make some poters with in photo studio and none of the tutorials really explained how to do that.
Logged

I'm out of bed and I made it to the keyboard. What more do you want?
kathy
TRAITOR
Member

Posts: 14248

Rotten traitor


View Profile
« Reply #3 on: June 17, 2006, 02:32:39 pm »

It would be basically the same as the table. You would export one poster mesh and alter it and then reimport after uv mapping.
Logged
batgirl84
Member

Posts: 34


View Profile WWW
« Reply #4 on: June 18, 2006, 12:39:57 pm »

Okay I'll give it a go!
Logged

I'm out of bed and I made it to the keyboard. What more do you want?
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.037 seconds with 30 queries.
SimplePortal 2.1.1