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Author Topic: Base Meshes & Linked (Maxis) Skintones  (Read 206379 times)
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Intermagus
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« Reply #15 on: July 21, 2006, 10:35:34 pm »

Quote
Intermagus - there isn't a tutorial because it is mind-numbingly easy - use a shower-proof skintone when you create the Sim.

Please explain the difference between a normal skin and shower-proof skin. Is there some way to identify them using a package editor or some other means? Or make an existing skin so? Please forgive my ignorance.....I'm relatively new to the terminology used in the explanation.

Thank you very much.
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BeosBoxBoy
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« Reply #16 on: July 21, 2006, 11:23:42 pm »

a normal skintone is one shipped by Maxis or one that uses the Maxis default nude meshes; "shower-proof" skintones have been modified by a very clever hacking (discovered by the lovely Marvine - all praise her name eternally) that use custom meshes.

Most will have a custom icon that informs you they are linked in some manner to something.  Below are examples of the icons you can expect to see.






When you are building a Sim in Create-A-Family or Create-A-Student, you click the * by the darkest Maxis skintone, select the one you want -- keep in mind you will not suddenly see the mesh it uses in a true nude state, that will only occur in game -- and that bit of doing is done.

If you find they are just a floating head in the shower, you have neglected to download the meshes or placed them in a location that the game cannot find them.  For this reason nude state meshes should always be in the Downloads folder, not a folder inside the Downloads folder.  Some versions of the game may or may not work the other way; but since I am not psychic I only give the advice I know to work 100% of the time.

So to recap - download the skintone you like, get the meshes, install all in your Downloads folder, start the game and get as twisted as you want to be making literally dozens of different versions of the same Sim.

PS: "shower-proof" is a common terminology, I suggest you take a moment to look at the genetics section of this sub-forum for further information


* barbie3icons.jpg (8.21 KB, 297x58 - viewed 75262 times.)

* bbnippleicons.jpg (8.53 KB, 297x58 - viewed 74568 times.)
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Intermagus
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« Reply #17 on: July 22, 2006, 07:22:13 am »

Excellent....thank you for your patience and explanation. I will check into getting more of the lingo down. :book:
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carol6552
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« Reply #18 on: July 22, 2006, 03:30:07 pm »

Thank you...I have a floating head in the shower and bathtub of my slim body builder.  Will these file meshes fix it, or do I need something else?
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BeosBoxBoy
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« Reply #19 on: July 22, 2006, 05:43:15 pm »

possibly - there are additional meshes that are linked to adult versions with "plumbing" in the adults only section of the forum
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BeosBoxBoy
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« Reply #20 on: July 25, 2006, 01:36:50 am »

Latindream21: see the first post in this thread for information on how to open and get the files from a RAR archive.
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normansims
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« Reply #21 on: August 03, 2006, 12:13:26 pm »

Where's the files for the hairy guy shown in the picture
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BeosBoxBoy
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« Reply #22 on: August 03, 2006, 03:06:05 pm »

You can locate it in this thread:  "Shower-Proof" Skins for the Barbie Bodybuilder Mesh

The file is SKINTONE_ju-beos-allenabq-barbie.rar
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lcross
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« Reply #23 on: August 22, 2006, 01:42:42 pm »

I love your creations, thanks for sharing
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TJDasen1
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« Reply #24 on: August 27, 2006, 09:18:44 pm »

Thank you Yakov! I finally get the whole .rar thing! Your patience in explaining all this to the non-technological of us is greatly appreciated! Thanks again.

Tim
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Scorpio
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« Reply #25 on: September 09, 2006, 06:50:55 pm »

How do the muscels show up? The last time I downloaded the skin the muscels didn't show up!
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BeosBoxBoy
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« Reply #26 on: September 10, 2006, 01:02:42 pm »

Quote from: Scorpio
How do the muscels show up? The last time I downloaded the skin the muscels didn't show up!

Scorpio: see the first post in this thread for information on how to use the skintones.

Additional information is avalable here
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mac 78
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« Reply #27 on: September 21, 2006, 08:47:21 am »

I have to reload my game. Can't sim without these guys.Great !!!
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Lilyblodyn45
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« Reply #28 on: September 24, 2006, 05:24:21 am »

YOU ARE AMAZING!! THANK YOU SOOOOOOO MUCH!!!! Cheesy:D
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BeosBoxBoy
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« Reply #29 on: September 30, 2006, 12:13:20 am »

added bump-map enabled versions of the mesh and base recolours with bump-maps for cloning purposes to the first post
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