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Author Topic: *UPDATE 7-22* Warlokk's Hi-Res Alpha Tshirt & Skirt (default size)  (Read 54569 times)
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Belgereth
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« Reply #30 on: December 11, 2006, 09:50:11 pm »

Quote from: Chairman Greg;341332
Aw, darn.  This morning I ran into a problem that is a show-stopper for a sleeved outfit.


UV Map leaves a hole near the underarm
Don't shoot the messenger.

That little ragged hole appears on both sides, on the inside of the sleeve.  It won't go away even if I use a solid white alpha channel for the clothing layer (that would be the "alpha" layer).

It might be that those facets on the skin layer are outside the clothing layer.  Blanking out the skin layer doesn't fix it, but I don't suppose I would have expected it to.

But... hmmm... one might make an outfit with no armpits.  They used to do that back in the 19th century, before the invention of antiperspirants.  It could be a Sims outfit and a history lesson at the same time!
Downloading such an outfit would probably would qualify for college credit in Nyawk or Fornia.

There are also a couple of those tricky bits where the background shows through at certain lighting angles, too.  (You can see one of them here, where the blue part of the sleeve just isn't there.)  This alpha business seems to be more complex than I would have thought!


Well it actually appears that (warning, i'm still learning terminology for skins meshes and stuff, trying to figure which words yall use to describe which items) The Skin? is pushing out past the clothing mesh at that spot. In other words, the underarm is bigger than the clothing mesh supports. I think if others look closely they can confirm or dispose my assumption. Either way, if it is in fact the issue. Hope my bringing it up helps you.
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janjanko
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« Reply #31 on: December 19, 2006, 11:53:41 pm »

is there a alpha version of this size?
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Warlokk
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« Reply #32 on: December 20, 2006, 06:04:01 am »

Not yet, I haven't created any sizes for this yet, but it's on my to-do list.
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Chairman Greg
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« Reply #33 on: December 22, 2006, 07:39:53 am »

Quote from: Belgereth;462958
Well it actually appears that (warning, i'm still learning terminology for skins meshes and stuff, trying to figure which words yall use to describe which items) The Skin? is pushing out past the clothing mesh at that spot. In other words, the underarm is bigger than the clothing mesh supports. I think if others look closely they can confirm or dispose my assumption. Either way, if it is in fact the issue. Hope my bringing it up helps you.


Thanks!  That's sort of what I said--those facets of the skin are outside the clothing layer.

There is a solution for a sleeved outfit, however.  You could add matching patches to the underarm area of the skin so that when it shows through, you still see the fabric.
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tylersada
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« Reply #34 on: January 13, 2007, 10:31:20 am »

Thank you,

I have been going absolutely wild downloading your stuff.  Love it.
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pandasims
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« Reply #35 on: March 13, 2007, 05:34:08 am »

Great job~!! thank you.:shock:
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Marn39
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« Reply #36 on: May 26, 2007, 05:04:28 pm »

Thankyou
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Azazel
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« Reply #37 on: June 23, 2007, 06:59:37 am »

Very Useful...
Great work, as always!
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jjjim
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« Reply #38 on: July 04, 2007, 10:58:06 am »

Great Job!! Thanks
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wild_wolf03
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« Reply #39 on: August 14, 2007, 01:25:14 pm »

Very Nice Work, Thank You so Much for Sharing These!
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timeme
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« Reply #40 on: September 06, 2007, 08:54:29 pm »

seems  great, try it now, thanks
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Monimarbar
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« Reply #41 on: October 21, 2007, 08:11:44 am »

Thank you. Love it. You Ruuuuuuuuule!!!! :-P
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mia_studios
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« Reply #42 on: November 01, 2007, 10:46:47 pm »

hey .. can this great mesh be updated with the sexy feet and hi heels too ??
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Warlokk
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« Reply #43 on: November 02, 2007, 05:37:50 am »

I wouldn't see why not, but I want to get the rest of the XHi-Res sets done for the various sizes first.  I do plan to do some more alpha stuff with the XHi meshes though.
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victoria3278
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« Reply #44 on: January 27, 2008, 11:25:41 am »

thanks!!!!!!Great work!!!!
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