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Author Topic: Teen D high heels, new mesh  (Read 19280 times)
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taniaissimo
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« Reply #15 on: November 15, 2006, 02:33:45 am »

very nice, thanx Cheesy
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:brain:
KeyserSoze
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« Reply #16 on: November 15, 2006, 03:51:47 am »

I am already working an the next pair of shoes.

Going to be these:


* SA-Gala28-sw2.jpg (27.04 KB, 480x360 - viewed 161 times.)
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alpjoy
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« Reply #17 on: November 15, 2006, 06:11:22 pm »

Nice Job!
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KeyserSoze
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« Reply #18 on: November 16, 2006, 05:13:24 am »

Quote from: gothplague;424674
ooo lovley,  is it possible to do ankle boots?  it's not a request, just a thought.  i cant mesh to save myself, and i thought that shoes that you can add to a body have to be strappy. Smiley


I am not sure how ankle boots look like.
Do you have an example pic ?
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tomorrow
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« Reply #19 on: November 16, 2006, 06:31:27 am »

Beautiful work.  Two requests, if you are interested:

1.  Make this as a bottom so it can be combined with other tops.
2.  A version that does flip-flop animation, like the athletic girl meshes.

Thanks for this one, it's great!
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tomorrow
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« Reply #20 on: November 16, 2006, 07:41:52 am »

Sad  I can't see this in Body Shop in teen everyday or formal.
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KeyserSoze
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« Reply #21 on: November 17, 2006, 03:56:58 am »

Quote from: tomorrow;426226
Sad  I can't see this in Body Shop in teen everyday or formal.

sorry, but the example recolor is underwear only !

Use bodyshop to export/import it to allday or whatever you like.
Do recolors to combine the shoes with other outfits.

I hope this helps.

Can you tell me where to find the flip-flop animation meshes ?
I would be very interested to find out how it's done.
« Last Edit: November 17, 2006, 04:02:19 am by KeyserSoze » Logged
tomorrow
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« Reply #22 on: November 20, 2006, 01:17:38 am »

Thanks, KeyserSoze.

You can look for the Athletic Girl meshes, I think by Beosxboy (sp?).  Also look at PAF's meshes on MTS2; I think he was the first to do it.
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KeyserSoze
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« Reply #23 on: January 03, 2007, 07:40:02 am »

The Flip-Flop animation is not really an animation thing.
It's done by assigning certain parts of the shoe to the toe bones instead of the foot bones. While taking a step the toe stays longer on the ground than the foot. This leads to the effect that the shoe parts assigned to toe bones leave the ground much later than the feet.
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« Reply #24 on: January 04, 2007, 05:25:33 am »

Quote from: KeyserSoze;503275
The Flip-Flop animation is not really an animation thing.
It's done by assigning certain parts of the shoe to the toe bones instead of the foot bones. While taking a step the toe stays longer on the ground than the foot. This leads to the effect that the shoe parts assigned to toe bones leave the ground much later than the feet.


Oh, right.  Smiley  Well, is it hard?  Do you think you might do it sometime?  Smiley
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tylersada
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« Reply #25 on: January 13, 2007, 01:55:24 pm »

Thank you.  Love the Heels.
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Sims Mommy
BlooM
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« Reply #26 on: January 21, 2007, 02:27:27 pm »

hey, i used the shoes on the pinup mesh im making, but when extracting the shape i saw the whole package is made by leifteens, or is that you?
I like to use the shoes but i wanna be sure who to give credit for the original mesh and if he/she gives aproval to use it.
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El Pitufo Manitas
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« Reply #27 on: January 23, 2007, 08:53:16 am »

I like it!!! :worship:
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KeyserSoze
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« Reply #28 on: January 24, 2007, 04:51:21 am »

Quote from: BlooM;538581
hey, i used the shoes on the pinup mesh im making, but when extracting the shape i saw the whole package is made by leifteens, or is that you?
I like to use the shoes but i wanna be sure who to give credit for the original mesh and if he/she gives aproval to use it.


The package was named by me that way in SimPE . Just credit me with my nickname "KeyserSoze".
I am looking forward to see the shoes applied to the pinup mesh.

I am very pleased that you like the shoes.
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**Nita**
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Thank you, IS, for making me look younger! :D


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« Reply #29 on: January 29, 2007, 02:53:06 pm »

Beautyful heels, thanks a lot. :worship:
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You spin me right round baby right round
like a record baby right round round round...
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