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Author Topic: Attaching mesh to new skintone  (Read 2231 times)
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BlooM
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« on: December 09, 2006, 01:08:54 pm »

Hello all

I picked up my invalid guy project.
Copied a new skintone with bodyshop and attached my mesh to it.
Now i moving on to the next skintone, can i attache the same mesh to that one also by updaing it with the same extracted resourcenode and shape wich i used on the first one?(perhaps i just should try it.....)
Thankyou
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marvine
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« Reply #1 on: December 09, 2006, 07:59:19 pm »

That would work, but the easiest way is to make your new skintone from a clone of your already linked one. Smiley
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BlooM
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« Reply #2 on: December 09, 2006, 11:49:54 pm »

Thank you Marvine!!
And if you clone the excisting skintone how you update all the new bmp files then, because the next skintone is darker.
I now copied the new skintones with bodyshop and updated them with the excisting resource and shape.
About to try them now Smiley
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