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Author Topic: *RELEASE* Warlokk's 34De-36 Maid Outfit and NPC Replacer  (Read 43426 times)
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Skinner
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« Reply #15 on: January 07, 2007, 09:04:14 am »

Muito bonito.
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Evangelion 01
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« Reply #16 on: January 07, 2007, 10:07:41 am »

damn your work is always nice to see....but that one i have thought of sometime to ask.....but never did it...(man can you read minds?^^)
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Mickey57
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« Reply #17 on: January 07, 2007, 10:59:08 am »

Bravo!  (throws roses at stage) Bravo!
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:worship:Big Daddy still got it goin' on!:worship:
betelman
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« Reply #18 on: January 07, 2007, 01:49:26 pm »

Excellent work!
I 'm always looking forward to you your projects.

Ken
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momzgurlz3
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« Reply #19 on: January 07, 2007, 02:55:01 pm »

Nice work thankzs for sharing Smiley
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I wish everyone could just get along and be happy Smiley
MisNomer
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« Reply #20 on: January 07, 2007, 03:34:07 pm »

They're wonderful!  I'm so glad I logged in today!  Thank you Smiley
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Zephyrash
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« Reply #21 on: January 07, 2007, 04:11:24 pm »

Thank you! I love the game simplicity of just hiring a maid, (I really miss my butler from sims1) I will use this.
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Netra
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« Reply #22 on: January 07, 2007, 06:26:34 pm »

This is SO TERRIFIC!!!:)SmileySmiley Looks very nice in that size, GREAT JOB as always Warlokk!!!:)
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"If you liked it then you should have put a ring on it!"
Slide470
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« Reply #23 on: January 07, 2007, 10:56:22 pm »

Well Done!!! Thankyou
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lefourbe
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« Reply #24 on: January 21, 2007, 12:27:23 pm »

Again, many thanks Warlokk
Now a request if possible :
i see that you made a 2 parts mesh as npc default
i tried before without success and read somewhere it was not possible
would you have the time to explain the way you made it so then we could choose which one of your great meshes we want to use as default ?
i made a maid  :=)  using your cp sheer robe retextured and would like to have it in the game ...
also i would like to change its appareance time to time
thanks for your help
J-M
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Warlokk
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« Reply #25 on: January 21, 2007, 01:06:49 pm »

Well, in this case the all I did was resize the original 2-part mesh that was originally there... for a replacement default, you just extract the GMDC of the mesh you are changing, and replace it with your new mesh, and save it as a package file with just the new GMDC.  As long as you don't Fix Integrity, it will replace the default mesh.  However, this is without doing anything with the texture... I haven't played with that at all, so I'm not sure how that works.
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lefourbe
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« Reply #26 on: January 21, 2007, 02:42:37 pm »

ok thanks very much for your fast reply
i will try again and show it if that works
(i am not sure of what i was doing with the integrity as it was a few monthes ago ..)
i will try without and with changing the textures (in that order)
thanks again for you help
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John55
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« Reply #27 on: January 21, 2007, 02:52:57 pm »

thanks
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lefourbe
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« Reply #28 on: January 22, 2007, 10:14:33 am »

No luck
it's ok with just changing the mesh (but the textures of course don't match)
the matching textures just gives a mess
the thing is accepting only one texture so no alpha applicable
just the body ...
inverting the textures (making the alpha as base) doesn't work either
if anyone has got any idea ...
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Warlokk
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« Reply #29 on: January 22, 2007, 06:03:47 pm »

Yeah that makes sense... I don't know where the default outfits themselves are stored or how they're formatted, but that's what you'd have to change somehow, with the properties of the other outfit you want to change it to.  Not something I've messed around with at all, you could try poking around the MTS2 Create forums though, there's a ton of info over there.
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Need help with the Bodyshape Sets? Bodyshape How-To Tutorial
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