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Author Topic: Animal Incest Mod << UPDATED: 01/09/2007 <<  (Read 38540 times)
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_monique_
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« on: January 07, 2007, 04:27:46 pm »

I noticed that my Pet (animal) couldnt breed (try for a puppy/kitten) to his/her family members or relatives. Breeding with closely related for animals I think it is acceptable, isn't it?
So this is a global mod that allows you to do that including pet visitor and they will always accept it regardless of relationship. If the option is not available pls check their age or gender or that pet is pregnant.
Pls dont request "Sim Incest Mod" I'm not going to do that.Smiley

UPLOADED: 01/09/2007
<< v1.1 >>
- Fixed post#10. (Reported by selzi)


Monique:)

* MQ_Animal_Incest_Mod_v1.1.zip (1.39 KB - downloaded 3521 times.)
« Last Edit: January 09, 2007, 10:49:35 am by _monique_ » Logged

kathy
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« Reply #1 on: January 07, 2007, 06:33:27 pm »

Oh fantastic job doll...
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Slide470
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« Reply #2 on: January 07, 2007, 07:37:31 pm »

Well Done!!! Thankyou
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keke3368
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« Reply #3 on: January 08, 2007, 01:54:08 am »

Very interesting. This should help with trying to keep breeds to 'standard' or at least looking like the breed one wanted. Thanks!
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'We just have to trust one another. I just don't see it working out any other way. Also...I can kill you with my brain.'
CynaraBlade
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« Reply #4 on: January 08, 2007, 02:19:14 am »

Well, at least one doesn't have to worry about congenital deformities in their animals in a game, so why not? This is going straight into my list of things to install once I have Pets on my hard drive again. Smiley
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agrindell
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« Reply #5 on: January 08, 2007, 10:54:31 am »

Thankyou for this, animals don't care about relationships nor do they care about incest.
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Pilotpigen
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« Reply #6 on: January 08, 2007, 02:32:01 pm »

Thanks! A great idea!
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Franky
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« Reply #7 on: January 08, 2007, 04:08:52 pm »

Good idea, although I never tried breeding pets before, this will come in handy in the future. Smiley
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KuriXarya
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« Reply #8 on: January 08, 2007, 06:57:21 pm »

Great! Thank you so much for this. I shall try and use it...
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selzi
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« Reply #9 on: January 08, 2007, 07:33:03 pm »

Thanks a lot for this mod, Monique! I tried to use it today, but it hasn't worked quite as I had hoped it would. It's always possible for my Sims to tell their pets to woohoo, but when the pet tries to persuade the other pet to follow him/her to the pet house the other pet declines if their relationship is low. Is anyone else experiencing this? I wonder if this is a mod conflict in my game ... :-(

EDIT: I tried this out a few more times now, and I noticed that the interaction "Make puppies/kittens" is cancelled by itself sometimes. Most of the times pet #1 goes up to pet #2, and the next thing I see is the negative relationship score and that the interaction has disappeared from the queue. :-(
« Last Edit: January 08, 2007, 07:46:00 pm by selzi » Logged
_monique_
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« Reply #10 on: January 09, 2007, 10:51:14 am »

Yes I saw it. I forgot to include the result of the other pet's interaction. I uploaded v1.1 pls test it. Thanks.
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quiltlover
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« Reply #11 on: January 09, 2007, 08:16:22 pm »

Thanks Monique.
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Mihura
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« Reply #12 on: January 10, 2007, 12:12:17 pm »

Oh this can be useful ! Thank you Monique ! Smiley
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selzi
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« Reply #13 on: January 10, 2007, 11:45:11 pm »

Quote from: _monique_;515521
I forgot to include the result of the other pet's interaction. I uploaded v1.1 pls test it. Thanks.

Thanks so much, Monique! It works perfectly now ... :worship:
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Jolee
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« Reply #14 on: January 11, 2007, 02:34:52 am »

Great Mod! Wonderful Idea when You are trying to improve on the breed. Thank You for sharing.
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Animals are really Little People in disguise...:group hu:
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