Insimenator.org
March 28, 2024, 05:48:59 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: How do you replace the original polination tech alien with one of your own?  (Read 2348 times)
0 Members and 1 Chinese Bot are viewing this topic.
candiwax
Member

Posts: 279


View Profile
« on: February 19, 2007, 10:11:16 pm »

Thanks to anyone who answers...it would be great help!:blob6:
Logged

Check out candiwax's self-sim here
BeosBoxBoy
Silent

Gender: Male
Posts: 5021



View Profile WWW
« Reply #1 on: February 19, 2007, 10:25:41 pm »

blurgle - that is a bit difficult.  If you mean the one in the space ship, I was recently looking into that and I suspect that the "replacement" versions I saw on MTS2 two years ago are the only way.

The problem is that crucial parts of the Sim file are not in the easily located (missing altogether from the neighbourhood folders) - so you can't do surgery on him as you might with other "townies"
Logged

"There is a certain elegance in wasting time. Any fool can waste money, but when you waste time you waste what is priceless."
-- Maugham, W. Somerset. Ashenden: Or the British Agent.
candiwax
Member

Posts: 279


View Profile
« Reply #2 on: February 19, 2007, 10:47:18 pm »

Thanks beosboxboy...i'll check that out!
Logged

Check out candiwax's self-sim here
Sleepycat
Member

Posts: 1230



View Profile
« Reply #3 on: February 20, 2007, 04:41:08 pm »

these days I use the Laverwinkle replacement polli-tech
http://laverwinklesims.com/index.php?topic=17.0
Logged

*
Crazy Town - home of my Sim stories & SC4 Terrains, Sims, hairy Skintones and some clothes & stuff.
Simbology
*
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.026 seconds with 29 queries.
SimplePortal 2.1.1