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Author Topic: More Energy from Coffee EP5  (Read 8436 times)
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Squinge
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« on: May 07, 2007, 04:17:43 pm »

As requested:
This mod increases the energy gain from coffee to the same energy gain sims get from drinking espresso.

 

* MoreEnergyFromCoffeeEP5.zip (0.76 KB - downloaded 1017 times.)
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kim
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« Reply #1 on: May 07, 2007, 05:08:26 pm »

Nice Job
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PrincessJen
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« Reply #2 on: May 07, 2007, 05:11:19 pm »

Good job!
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Star69
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« Reply #3 on: May 07, 2007, 06:37:45 pm »

Just tested it using standard Maxis equipment.
Coffee is actually more powerful than default espresso now, though for some reason I can't yet explain test results vary wildly while testing conditions remain exactly the same (set all motives to 50% using InSim Motive Adjustor, make coffee/espresso, drink). Sometimes both coffee and espresso have a big effect on energy, and sometimes a much smaller one. Coffee always wins though.
Also, coffee bladder decay is slightly less than that of default espresso as well (used to be almost twice as big in my game).
Other things I noticed - probably not important:
Sim drinks coffee from an empty mug. Maybe it was that way before too, I don't remember.
Sim gets jitters after coffee, but not after espresso. I have Numenor's NoJitters installed and as far as I know it should work for both coffee and espresso.
I'd like to know why energy and bladder effects vary from test to test for both coffee and espresso in my game.
Will test further.
« Last Edit: May 07, 2007, 06:43:17 pm by Star69 » Logged
Squinge
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« Reply #4 on: May 07, 2007, 07:21:49 pm »

no coffee isn't more powerful check the code Tongue
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Sweetgurl
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« Reply #5 on: May 07, 2007, 07:24:19 pm »

Cool!
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Star69
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« Reply #6 on: May 07, 2007, 08:27:01 pm »

Quote from: Squinge;717258
no coffee isn't more powerful check the code Tongue
I'm still learning this. Let's see, each line probably tweaks the object's effect on different motives; the question is which is which. I need to read some tutorials on the SimPE webiste when I have time...
Anyway, I'm sure the code is fine. I'm just wondering why the effects are all over the place in my game. If I find anything, this thread will be the first to know.
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PrincessJen
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« Reply #7 on: May 07, 2007, 09:02:46 pm »

Have you tried the sims 2 hack conflict detection utility? to check for a possible mod conflict?
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Don't ask for updates, when Squinge updates them, you will find them here > Squinges Mods Rock!
Star69
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« Reply #8 on: May 07, 2007, 11:09:37 pm »

Yes - some conflicts, but not with this mod. I will test it with a clean Downloads folder tomorrow.

EDIT: Tested it with only this mod, and energy gains still vary a lot from cup to cup. Maybe other things affect this, I don't know.
It still seems as if coffee is more energizing than vanilla espresso. Must be something in my game causing this.

At any rate, it's great to have useful coffee again.
« Last Edit: May 08, 2007, 01:14:27 pm by Star69 » Logged
kathy
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« Reply #9 on: May 26, 2007, 05:55:41 pm »

Fantastic job!! :icon_smi:
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