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Author Topic: Converting meshes to different bodyshapes  (Read 2579 times)
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babyblue1387
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« on: May 11, 2007, 11:27:37 am »

Not the outfit itself, but, for example, a parsimonious mesh for the baggy pants. Is there a way that I can convert that, or some other type of specific mesh to fit the fashion model bodyshape? I already read the tutorial on how to convert the outfit, but there are some outfits that have different meshes that don't match what's currently available for the fashion model. I just want to convert the mesh to fit a particular bodyshape, such as fashion model or CPU.
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BeosBoxBoy
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« Reply #1 on: May 11, 2007, 02:41:59 pm »

I assume by CPU you mean "classic pin-up" and not "central processing unit"?
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babyblue1387
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« Reply #2 on: May 11, 2007, 02:51:06 pm »

Yes, lol! Sorry about that!
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BlooM
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« Reply #3 on: May 19, 2007, 06:46:05 am »

I alway's import the mesh i want to work too and then adjust all vertices. Wink alot of work tho.....
But the newest wes plugins's are very helpfull.
« Last Edit: May 20, 2007, 08:09:10 pm by BlooM » Logged

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babyblue1387
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« Reply #4 on: May 21, 2007, 12:21:36 am »

Aww...Thanks for the reply. Seems a lot harder than I thought it would be.
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