Insimenator.org
April 16, 2024, 02:58:17 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Creating Defaults (not Skintones)  (Read 1819 times)
0 Members and 1 Chinese Bot are viewing this topic.
Sutorumie
Guest
« on: June 16, 2007, 05:50:46 pm »

I need help figuring out how to make four different custom made outfits in defaults. I have a female teen uniform, a male teen uniform, a female child uniform, and a male child uniform. I want someway to make them replace the Private School uniforms. I've looked all over(somewhat) and all I can find is tutorials on default skintones. I have SimPE, the latest version, so I should have what I need to make a default uniform just not the knowledge to..


* uniform1.png (472.58 KB, 800x700 - viewed 631 times.)

* uniform2.png (475.63 KB, 800x700 - viewed 238 times.)

* uniform3.png (469.07 KB, 800x700 - viewed 195 times.)

* uniform4.png (515.21 KB, 800x700 - viewed 248 times.)
Logged
BeosBoxBoy
Silent

Gender: Male
Posts: 5021



View Profile WWW
« Reply #1 on: June 21, 2007, 02:26:24 am »

it works pretty much the same way as making skin tone defaukt replacements -- you locate the TXTRs (Textures) and LIFOs (Large Image Formats) for your item you want to replace, right click and extract the resources, create a new package file, import the resouces you just extracted, then replace the image files via Build DXT and import.
Logged

"There is a certain elegance in wasting time. Any fool can waste money, but when you waste time you waste what is priceless."
-- Maugham, W. Somerset. Ashenden: Or the British Agent.
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.03 seconds with 34 queries.
SimplePortal 2.1.1