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Author Topic: extracting clothing textures  (Read 1811 times)
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siems
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« on: December 11, 2007, 05:45:09 pm »

Hello

I've been working on converting a few maxis clothing meshes using the wonderful poser magnets around, and I've got the method down pretty well thanks to tutorials here.

My problem is that I don't know how to extract clothing textures that don't appear in bodyshop, for instance, the cheerleader clothing meshes. I can extract the meshes and modify them fine, but I can only apply any textures I can extract in bodyshop to the mesh, that or make my own, which isnt my strongpoint Smiley

Anyone able to explain how to pull the textures from the original files, what I should be looking for in simpe and the like? Or if this has been explained before, just point me in the right direction and I'll be eternally happy Smiley
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BlooM
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« Reply #1 on: December 12, 2007, 07:00:41 am »

Hmm, you asked this on mts2 also eh?
There's a tutorial for it at mts2 written by Moraqua.

Personal i do it diffrent but its a bit dangerous as you mess with the original game files.
I first go into CAS in debug mode and find the hidden files i want, writing down the names of those.

Then open simpe
I just look up the hidden textures(with the filefinder) with simpe and extract them.
Then i replace a maxis outfit(backup it first by extracting it also!!!!) that i can easily find in bodyshop with the hidden textures.
Then i go to bodyshop and clone that outfit, i now have the textures as bmp files.
Then i give the maxis outfit that i used the correct textures again.

Again!!!
This is riski, better backup all your files before you replace your original game files.
« Last Edit: December 12, 2007, 07:10:38 am by BlooM » Logged

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