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Author Topic: **34DDex34 short alphadress  (Read 17690 times)
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BlooM
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« on: January 10, 2008, 11:10:07 pm »

Update 01-13-2008, Due to the fact that there are people with videocards that have much trouble displaying multiple layers i decided to remove the option to have the bag on a recolor based on the outfits that dont show it(follow me? Cheesy)
It means:
The outfits with the bag showing still are the same, no need to update those.
The outfits without it dont have the bag included in the files, so no option to have it when making a recolor.
If you dont have a problem with the display, no need to download any of them then.
The updated outfits are in the 34ddex34outfits without the bag.rar Smiley

Update 01-12-2008, on the blue striped dress without the bag i accidently blacked out the refection files(envcube)
This can cause invisibility on the other alpa's(dress) depending wat videocard you are running.
I fixed that outfit but if it doesn't solve the problem i will release new outfits that aren't linked to the bag in the mesh at all.
Let the file overwrite your previous installed outfit!!

I am really content about this mesh.
It started with the replacement i did earlier but i wasn't happy with the texured belt so made a 3d one, looks so much better.
Also removed the collar and sleeves(to much work to make it a fullbody alpha)
I will release that collar and sleeve mesh seperate.

The mesh comes with 5 shoe options!!!
*Gothplaque's Anklebreakers
*Gothplaque's StillettoOxfordSlingback's
*Maxis Armyboots
*3d sexyfeet
*3d sexyfeet with flipflops

All outfits come default with the bag in it, you can decide for yourself if you want to make it part of the outfit or not.
Same story with the flipflops. the file is always there when you choose the sexyfeet outfit, by blacking/whitening the alphabmp file you make them visible or not.
The bag and the flipflops are mapped on smaller texture files, 512x256 and 256x256 bitmaps
On most outfits the bag is envcube enabled, works like every other bmp file.
I tried to create a kinda leather shopping bag, hehe even textured the mail like grocery's Cheesy

The striped blue outfit is definatly my favorite, its the H&M dress except the mismatch on the stripes:roll:
Those Oxford heels are awsome, thank you so much GP, your a Gem!!!:love10:
Just a pain to get them animate correct :smash:
Also the nighty came out nice i think.

This is the first alphadress were i remapped the nipple area, finally figured out wat went wrong with War's original mesh as i copied it to get the alpha.
The textures still get stretched horrible tho, but i tried to optimize as good i could.
Included in this download are:
All outfits as seen on the screenshot
And all those outfits without the bag
So a total of 9 outfits

Notes:
I had some problems with the resolution of the bmp files, dont know if i messed up anything, but when i extract the files i get a default resolution of 1..........:scratch:
Older screenshots, changed the belt a little on top of her shoulder

EnjoY







Credits:
Gothplaque: For the Anklebreakers and the Oxford shoes
Warlokk: The 34DDEx34 bodyshape is created by him

* 34DDEx34outfits with the Bag.rar (582.43 KB - downloaded 921 times.)
* Blooms_34DDEx34Multidress_Mesh.rar (532.57 KB - downloaded 1356 times.)

* 34ddex34.jpg (430.6 KB, 800x640 - viewed 3401 times.)

* 34ddex3402.jpg (372.56 KB, 700x710 - viewed 3335 times.)

* shoppingbag.jpg (240.17 KB, 473x800 - viewed 3201 times.)
* uvmaps.rar (126.85 KB - downloaded 824 times.)
* 34DDEx34outfits without the Bag.rar (562.23 KB - downloaded 1297 times.)
« Last Edit: November 26, 2009, 08:24:53 pm by BlooM » Logged

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hardwaretoad
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« Reply #1 on: January 10, 2008, 11:57:33 pm »

WOW! I take a day off from lookin' around both sites & there's all kinds of new goodness for my game. Thanks, BlooM, this looks like it's going to lend itself to some amazing things... :notworth:
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Chopperchic
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« Reply #2 on: January 11, 2008, 05:27:00 am »

Outstanding.
I like this bodyshape very much. Its another great one.

Loads of options with this mesh. It will be a fun one to work with. Thanks for this BlooM. Yeah she has your feet!

Ok the undies and swimsuits I was going to post tonight for this bodyshape will be remade with your feet. Hooray feet.

I might put them on the other side of Insim anyway with heels the way they are and re do them and post them with your sexy feet. LOL

I will mention your new mesh for the bodyshape in the posts.

I looked at an untouched Maxis Bitmap with photoshop. It was 1 pixel per inch. So that seems right.


Thanks BlooM Wink
« Last Edit: January 11, 2008, 05:35:12 am by Chopperchic » Logged
ceruleanpheonix
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« Reply #3 on: January 11, 2008, 07:49:18 am »

You've outdone yourself again Mr Bloom! This mesh is beautiful Smiley  Thank you! :happy2:
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MixdCrysy
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« Reply #4 on: January 11, 2008, 08:20:53 am »

BlooM, this is awesome Smiley
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BlooM
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« Reply #5 on: January 11, 2008, 09:04:57 am »

Quote from: Chopperchic;1095332
Outstanding.


I looked at an untouched Maxis Bitmap with photoshop. It was 1 pixel per inch. So that seems right.

 Wink


Thanks CC, i think it has to do when your going to print the bmp's, then you prolly want a higher DPI setting, not?
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RafaelNunes23
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« Reply #6 on: January 11, 2008, 11:19:00 am »

WoW!! This mesh is great!!! I really like it:P:P
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J00wish
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« Reply #7 on: January 11, 2008, 02:44:04 pm »

Thank you BlooM! They look great!
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Chopperchic
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« Reply #8 on: January 11, 2008, 03:46:12 pm »

Quote
Thanks CC, i think it has to do when your going to print the bmp's, then you prolly want a higher DPI setting, not?


This is a great question. I understand now. I thought you were talking about how the bitmaps are saved in photoshop.

Yes you want more Dots per inch when you to print a photo or take a picture. Or when you use a photo or texture for a recolor.
The more information a photo has the more detail it has. It is also a bigger image file. Sometimes it will blurr out if the image is too big. The image wasnt sharp enough to use. Bad things happen and the image will blurr out if it is resized and it is a small image at low resolution or DPI. If the image is too dark or too light wont work either. It takes a long time to find the right images and images of textures to use for recolors. I dont get rid of them after I use them. I hope this helps and I hope your not confused by this.

I am still hunting something for the Bodybuilders coat. One I would like to attempt. I have spent a few days on it just to end up with a mess in the end. Its the shading and the texture for that coat that throws me. I am not able to find the middle where I can have both shading and texture. I dont like to give up either.
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kim
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« Reply #9 on: January 11, 2008, 06:01:04 pm »

Nice Job
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jjjim
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« Reply #10 on: January 11, 2008, 07:04:47 pm »

These look great! Thanks, BlooM.
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Netra
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« Reply #11 on: January 11, 2008, 07:31:22 pm »

This looks really nice Bloom!!:)
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aborym
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« Reply #12 on: January 11, 2008, 08:48:48 pm »

thanks
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neomatrix99
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« Reply #13 on: January 12, 2008, 10:59:33 am »

nice job bloom
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BlooM
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« Reply #14 on: January 12, 2008, 12:04:12 pm »

Oh boy, i was affraid of  that.
All outfits havethat? or just this one?
It is prolly your videocard that cant handle the multiple layers.
But i can fix it by making new outfits and leave the bag completly out.
I will add them to this post
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