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Author Topic: Accessory mesh - I got it working :S  (Read 1782 times)
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Annoree
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« on: May 24, 2008, 03:47:47 am »

*Edit*  LOL  I got it working about 5 minutes after I posted the thread!  TYPICAL!  OK, I have no idea what I did wrong, but when I remade it from scratch it worked.  So, moderators, please feel free to delete this, as I have no useful info on solving the problem to post!




Hey everyone, I'm having a little problem.  I can normally figure out this kind of thing myself, but it's been bugging me for 3 weeks now so thought I'd ask for help!

I'm making an accessory for an adult female, and I am following this tutorial as close as I can: http://www.modthesims2.com/showthread.php?t=139586

I have done everything how it says, but my accessory's mesh does not change from the glasses I used as the base (the "afaccessoryeyeglassesthickrims" ones), in both Bodyshop and the game.  I tried deleting my cache files when I got really peed off, but that didn't do anything (it did make some other things work though hehe).

I don't understand, because I've made tons of accessories before and they work fine . . .

I am using the Bodyshop that came with Freetime, SimPE 0.68 and Milkshape 3D 1.8.1, with the Unimesh Exporter (ah I see there's a new milkshape version now)

Any help or pointers would be greatly appreciated Smiley
I bet I'm doing some tiny little stupid thing somewhere.  I will start the meshing from scratch in the meantime.

xAngx
« Last Edit: May 24, 2008, 04:15:29 am by Annoree » Logged

15 April 2010:  Hey everyone!  I'm sorry to disappear for a while.  My life got busy.  My new site where I will host all my uploads is http://annoree.blogspot.com  ^_^
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