Insimenator.org
January 22, 2022, 05:55:23 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Need Help  (Read 2338 times)
0 Members and 1 Guest are viewing this topic.
liverbird
Member

Posts: 320



View Profile
« on: September 01, 2008, 10:23:03 am »

Can anyone tell me if any of my mods are not usable with AL I have taken some out that I know are not but I can't find any info on the others as I am still getting a jump bug.........

* Sims2 Mods AL compatiable test.zip (507.5 KB - downloaded 103 times.)
Logged

Signature images may not be larger than 250 x 50. Keep them restricted to this size or smaller.
bdhfsbp2.3
Member

Posts: 78



View Profile
« Reply #1 on: September 01, 2008, 10:34:26 am »

here is what people have found works and soesnt work so far:
http://www.insimenator.org/showthread.php?t=91108

if your mods are not on here my advice is to remove them as they could be wreaking havok on your system even if you cant see

hope this helps:happy8:
Logged

Tell me if I'm going crazy
But everything you said amazed me
It seems too easy on the ear to
Be something I should adhere to
DecoraChroi
Frigid Witch
Super Mod
*****
Gender: Female
Posts: 1547



View Profile
« Reply #2 on: September 01, 2008, 10:37:52 am »

Livebird could you possible post the error log or screen capture the error during gameplay. If your able to start the game, enable the 'boolProp testingCheatsEnabled true'. Remember the number to the error, it will be located through 'My Documents\EA Games\The Sims 2\Logs'.
Logged

"The power to question is the basis of all human progress."
ancienthighway
Member

Gender: Male
Posts: 2977


View Profile
« Reply #3 on: September 01, 2008, 10:50:40 am »

I'd say don't even bother to post any of the object error files.  

You haven't bothered to go to the sites where you downloaded mods to see if there's any updates to them.  That's the very first thing you should have done after installing your game, and then check back everyday if the mod needed updated.
Logged
liverbird
Member

Posts: 320



View Profile
« Reply #4 on: September 01, 2008, 12:32:47 pm »

I haven't done that because I can't rember where I got all the mods from.  & some sites are now closed.........
Logged

Signature images may not be larger than 250 x 50. Keep them restricted to this size or smaller.
Mihura
Member

Posts: 288


View Profile
« Reply #5 on: September 01, 2008, 05:10:34 pm »

Isolate your mods and try to test slowly to find the culprit. It's safer to put them in a special folder when you've downloaded one. Wink
Logged
Mr Heartache
Member

Gender: Female
Posts: 704


I don't wanna be S.O.L.


View Profile WWW
« Reply #6 on: September 01, 2008, 05:28:45 pm »

Like Mihura said, isolate your hacks/mods in a separate folder and add them back in one by one, and run the game to check, instead of posting loads of threads about the same thing over and over again.

The best thing to do when something doesn't work is to take out your downloads and trim them back, especially with hacks with a new exp pack. It'll bork your game beyond repair if you don't remove them.
Logged

DON'T PM ME WITH REQUESTS OR I'LL SEND GERARD WAY AFTER YOU WITH A PITCHFORK.
Now I spit out words, do you see my lungs on the dancefloor?
[/SIZE]
ancienthighway
Member

Gender: Male
Posts: 2977


View Profile
« Reply #7 on: September 01, 2008, 05:53:13 pm »

You could always search for the mod using Goggle, Yahoo or whatever happens to be your favorite search engine
Logged
Pages: [1]
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.122 seconds with 31 queries.
SimplePortal 2.1.1